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Re: Dynamic Duos 4 |
Fri, 24 August 2012 20:11 |
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variable | | Civilian | Messages: 3
Registered: April 2003 | |
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If you still need one more, I am game. If you need two more, let me know -- I have a buddy who will join.
Respectfully,
Robert S. Solow
CLS Games
Atlanta's Board Game Warehouse
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Re: Dynamic Duos 4 |
Mon, 27 August 2012 17:39 |
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ManicLurch | | Lt. Junior Grade | Messages: 462
Registered: May 2009 | |
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Quote:One more thing... do we have an email for NeilHoward?
I don't, but you can always send it to him in a PM.
I see 4 votes for banning the kill starbase orders. with 12 players, it would need 7 to make it part of the official rules. Today is the last day to vote on this.
[Updated on: Mon, 27 August 2012 19:41] Report message to a moderator
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Re: Dynamic Duos 4 |
Tue, 28 August 2012 11:14 |
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Sorry, forgot to vote.
I vote no sb killing too.
I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.Report message to a moderator
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Re: Dynamic Duos 4 |
Thu, 30 August 2012 12:21 |
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ManicLurch | | Lt. Junior Grade | Messages: 462
Registered: May 2009 | |
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Quote:So would it be possible to resume all game rules according to what has been voted?
Final Rules:
Race restrictions, CA and IT are banned, Joat cannot take NAS. You cannot take HE factoryless. This means you cannot have factories worse than the default of 10/10/10 and no GR above 10(20). Other PRTs other than HE can be made factoryless. Weapons must be set to expensive. The kill starbase battle order is banned. I suggest you delete it from the default orders on turn 1.
Race names, including the plural version must be unique:-)
All races other than your teammate must be set to enemy. No communication with anyone other than your teammate.
No tech trading with anyone other than your teammate. Only one race per player, you can however submit your allies turn if necessary, like when your ally is on vacation, too busy at work, etc.
Other game settings are as follows:
- Distant players position
- AccBBS
- random events on
- PPS off.
Standard cheat disclaimer, which means that the following cheats are allowed:
- chaff
- split fleet dodge
- merge fleets after gating
- Mine damage dodge
Turns would be MTWTF until 2430 or someone requests a slow down. From there they would be MWF.
Condition of victory, PPS being turned on at 2500 and then a vote. If there is no clear victor, we keep playing until there is a clear victor by vote.
Universe will be medium dense.
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