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Endless Space Thu, 03 May 2012 16:53 Go to next message
TheBaron is currently offline TheBaron

 
Civilian

Messages: 2
Registered: May 2009
Hey all!

Apologies if this comes off as a plug for another game, but I've just encountered a new 4x in space game, 'Endless Space', that looks pretty promising.

http://endless-space.amplitude-studios.com/

The presentation seems top-notch, but I've yet to play the Alpha (which you get from pre-ordering on Steam) enough to gauge how deep it is relative to Stars!

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Re: Endless Space Fri, 04 May 2012 01:19 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

looks promising but I reserve my opinion till I get my hands on playable beta/demo.

The presentation and the game, rarely match up to each other, in my cynical opinion... but I would love to be proved wrong here.


[Updated on: Fri, 04 May 2012 01:19]

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Re: Endless Space Fri, 04 May 2012 08:55 Go to previous messageGo to next message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin

Way beyond, I fear, of the specifications of my computer.

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Re: Endless Space Fri, 04 May 2012 09:19 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

I went through the links again and registered as well..
If I could get a feel of how the game works, I might be tempted to pre-order... and add another addiction to my so-far shortening list. d###, just when I was sorta recovering too.

I couldn't find any specification list btw.. I guess you are talking based on the high level of graphics and the vid?

ah, found it after checking their forums a bit.
http://forums.amplitude-studios.com/showthread.php?210-News- from-the-Dev-Team


[Updated on: Fri, 04 May 2012 09:23]




I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Endless Space Wed, 09 May 2012 13:48 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
Registered: January 2003
Location: Dayton, OH
This looked promising enough for me to preorder, getting access to the alpha version (and points with which to vote for what features I most want). I haven't had much time to play with it yet, but it looks like it will be good.

After I've spent enough time with it I'll post again with my impressions.



One out of five dentists recommends occasional random executions to keep the peasants cowed and servile.

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Re: Endless Space Fri, 18 May 2012 18:50 Go to previous messageGo to next message
GarganRoo is currently offline GarganRoo

 
Civilian

Messages: 3
Registered: May 2012
Location: Cincinnati
I preordered and it's been pretty sweet so far. I was in touch with the development office in Paris and they weren't aware of Stars!, so I pointed them in Autohost's direction and they might end up using elements from Stars! to influence their game.

The interface is as beautiful as it is functional.



http://grimeethics.net/

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Re: Endless Space Sat, 19 May 2012 00:28 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
Registered: January 2003
Location: Dayton, OH
Bear in mind that Endless Space is still pre-beta; significant changes and additions are yet to come. Most problematic, the game is currently only single-player. The real worth of the game will be determined by how it plays in multi.

So far I like the game. It is in some ways more complicated than Stars, in some ways less. There are plenty of balance issues that bother me, but game balance has not really been a development concern yet. There is a story behind the game, which you mostly see through descriptions of tech advances and some of the special planetary attributes. The interface is generally good... I have a few complaints, but since it is in alpha I have time to make my arguments and possibly get some changes.

THE GAME
Endless Space is generally turn-based, but optionally can have a minor real-time component to battles (choosing tactics). You can choose from five races (there are to be eight by beta), each with different strengths and weaknesses. Eventually you are to be able to design a race, picking and choosing from the attributes of other races.

THE MAP
The map is a galaxy, the "shape" and size of which can be selected. Shape determines the background art, and somewhat affects the layout of systems. By default the galaxy contains several constellations, each of which has several star systems. Each star system has from one to six planets. Once you have colonized (or conquered) a system, you can build system-wide improvements and ships. Ownership is on a system basis - once you colonize a world in a system, it is yours and no one else can colonize there (they have to conquer instead).

Each system has its own economic output; there are four normal resources that each planet produces. Collectively called FIDS, they are: food, which pretty much only contributes to population growth; industry, which determines production speed, and left over industry can be converted to the remaining two (there are system production items for this); dust, best thought of as money (ther
...



[Updated on: Sat, 19 May 2012 09:50]




One out of five dentists recommends occasional random executions to keep the peasants cowed and servile.

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Re: Endless Space Sat, 09 November 2013 16:54 Go to previous message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

I recently purchased this game from Steam, when it was running an offer.. got the game + the DLC (disharmony) and it's fun to play.

I am having a bit of a bother with the way battle dynamics and the tech tree is explained, but it's only been 2 AI games I've played so far.

The battle graphics are beautiful and aren't that heavy. My i5 2.4ghz laptop can handle it quite decently.

Does any else here (still) play this game?



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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