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Home » Stars! 2.6/7 » Game stories » Altum Silentium has been ended!
Altum Silentium has been ended! Sun, 28 November 2010 15:13 Go to next message
iojho is currently offline iojho

 
Officer Cadet 4th Year

Messages: 280
Registered: October 2006
Location: EPBA
Hi all,

Altum Silentium is over. Sadly, no winner was declared. We finished due to disappearane of a player.

Thank you all for the game.

Please post here your experience if you wish.

iojho



"Every person speculates on creating a new need in another, so as to drive him to fresh sacrifice, to place him in a new dependence and to seduce him into a new mode of enjoyment and therefore economic ruin."


Karl Marx,1844

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Re: Altum Silentium has been ended! Sun, 28 November 2010 15:20 Go to previous messageGo to next message
iojho is currently offline iojho

 
Officer Cadet 4th Year

Messages: 280
Registered: October 2006
Location: EPBA
2401
7.
The name of HW is No Return and it is located very close to northern edge in eastern corner.

2405
7.
Eight planets visited so far but non of them is green.

2406
5.
At last I discovered 2 green planets. 1 of them will serve as breeder. It is habitable in 81%. The 2nd is not much worse. Quite contrary, it is of decent mineral concentration. And its location is strategic. I need to get it ASAP. Colonization fleet has been queued at No Return.

2407
5.
Relief. I found 3rd green planet. It is habitable in 60%. Mineral concentrations are very high.

Quyltulgs race has been spotted south from me. Also I see Yolun in the middle of universe. I guess it is IT. Thier scouts move at warp 7.

2410
7.
This turn I colonized 2 planets but despite of it I am still at 7. However, I do not worry, because prospects are good. This year I found 4th planet just upon my HW. There are also 3 other planets which are now red but can be terra formed.

Quylthulgs are IS and it seems have the same habs as me. I see their fuel transport and PVT heading towards Poly Siren. This planet has been colonized by me this year. I am putting up orbital fort to prevent assault. It seems that Poly Siren is closer to Quyltulgs HW than to No Return. Therefore, keeping Poly Siren is very important. Moreover, Poly Siren area embraces 2 other planets which can be terra formed.

Below there are possible starting positions of races identified so far:

Uruki…………..Shima

…..Yolun.. Quyltulgs
………………….Xelapiens

2411
6.

2412
5.
Many green and still unpopulated planets is out of my range. Thus the task for now is to get tankers. To substitute them I am going to use DDs as fuel boosters.

There is a chance to secure a nice piece of universe.

2413
3.
My promotion is only due to 3 DDs I produced this turn. I have 899 resources in total which at this stage is very little.

2414
3.

2416
3.
Quyltulgs seem to be HP or something similar. They send 1 PVT per turn from HW. Moreover, their PVTs move at warp 7, very slowly.

2418
2.!
SFXs are already in service. Next turn I will have LFs as well. This enables me to take more remote planets. To hold them I would need gates which should be in 4 years at latest.

The place in score is above expectation taking into account that I have only 1,600 resources which is not a great result.

I am not decided yet where to go and who will be the target. I do not perceive Quyltulgs as main competitors of mine. They are spreading rather slowly and they do not own planets which I would like to take. Thus, I am considering to go west towards Uruki (SD) or south towards Thomid (HE). Recently I sent out many scouts in universe, so soon I hope to find the answer where to go.

2420
2.
I have 2001 resources which is positive surprise. My empire is growing constantly. This is possible due to slow growth of Quylthulgs. I feel comfortable colonizing even very remote planets. I am going even to pop-drop one of their planet in the west. Also, the same will be with another planet to be colonized by Yolun. Both Yolun and Quylthulgs are sending colonization fleets comprising 1 PVT at warp 7.

2423
2.
My 3 DDs Yayoi managed to shot down PVT of Yolun that was about to colonise Sand Castle which is very important for me. Sadly colony ship of Yolun escaped and as a result there was a 2 way colonisation attempt. In consequence neither me nor Yolun colonised Sand Castle. Now I need to send here another colony ship. MFs orbiting Sand Castle need to wait several turns here.

2424
3.
One of the colony of Quylthulgs (Stove Top) nearby Poly Siren has been captured. I made pop-drop despite the fact that the planet is red. Keeping area of Poly Siren is crucial for me. Quylthulgs have intensified their colonisation efforts in this area. To respond to it I am going to produce some DDs armed Bazookas.

Next year I am going to pop drop another colony of Quylthulgs. The aim (Memmon) is located west from Poly Siren.

......................................* No return


.....* Sand Castle
........Stove Top *.* Poly Siren
.....* Memmon

..........................* Finger (HW of Quylthulgs)

My thoughts goes around the idea of sudden attack against HW of Quylthulgs. I think this is doable if to get jihads soon. Taking their HW would deprive them of all hopes for further fighting. As for now this is only the idea but it is worth to consider.

Uruki are SD and seem to have different habs than me, so I am not interested in war against them.

Thomid seems to be HP HE! Tempting to attack them. The drawback is that they are far away from No Return and that there are no decent planets which would be worth to grab. By now I am going to send some DDs acting as interceptors. However I do not exclude that freighters will follow. I see 2 planets of Thomids which could be pop dropped. This would be only to mark my presence. I expect Thomid would do everything to get them back if they would like to expand towards north.

2425
2.
Memmon has been taken!

2426
1.!
Main attention is focused at Sand Castle which I am going to colonise. Sadly I need to postpone colonisation by 1 year. My 2 outdated DDs did not destroy mine layer of Uruki damaging it at 96%. Consequently, there is also a mine field, and thus, I need to withdraw MFs.

Moreover, it appears that Yolun do not give up and are still going to take Sand Castle. In space there are 5 PVTs and 7 scouts armed alpha torpedoes. However, I feel fairly comfortable having 3 Yayoi DDs and newly produced 2 Mutsuki DDs (bazooka).

I am going to colonise Houdini taking advantage of my cloaking abilities. Perhaps it is still early enough to sneak nearby HW of Quylthulgs using default 75% cloak. Colonisation fleet is setting off from Poly Siren and is intended to reach Houdini in 5 years since now. That would be great to establish a base south to Finger...


......................................* No return (my HW)


.....* Sand Castle
...........................* Poly Siren



..........................* Finger (HW of Quylthulgs)

................................* Houdini
............................................................ ......* Eden (HW of Thomid)

2427
1.
Eh... mine layer of Uruki stayed at Sand Castle. This delays my colonisation plans for a year more.

30th turn is coming and I do not have a fleet yet. This has to be changed right now. Next turn I want to reach techs necessary to design decent CC (armed colloidals). Tech researches are consuming as much as 93% overall resource. Over the next 2 turns I am going to produce about 10 such CCs. Meantime, I am going to reach weapons 11 to build bomber fleet as well. The plan is to attack Yolun at Marlborough or Kalila.

......................................* No return (my HW)


.....* Sand Castle
...........................* Poly Siren
.....* Memmon
...* Marlborough
...........* Kalila
..........................* Finger (HW of Quylthulgs)

................................* Houdini
............................................................ ......* Eden (HW of Thomid)

After the action at Marlborough/Kalila I would like to hit Finger. I suppose to have jihads at this time which would make the attack at HW of Quylthulgs feasible.

2428
1.
Techs allows me to produce CCs armed colloidal phasers (Kako class). I am able to produce 11 of them over the next 2 years which would be enough.

Next turn I am going to clean Sand Castle from mines of Uruki.

Also I am going to intercept 3 PVTs of Quylthulgs which supposedly are heading to Stove Top which has been captured by me recently.

2429
1.
Sand Castle is ready to be colonised. The mine layer of Uruki has been destroyed. It seems that Yolun lost 3 PVT, 7 armed scouts, 1 SFX by hitting the mine field.

My 3 Mutsuki DDs destroyed 2 PVTs of Quylthulgs heading to Stove Top.

The western front seems to be the most threatened. To prevent possible attack from Uruki I am going to send 4 Yayoi and 8 Mutsuki DDs to Narnia.


* Narnia...................................* No return (my HW)


...............* Sand Castle
.....................................* Poly Siren
...............* Memmon


....................................* Finger (HW of Quylthulgs)

..........................................* Houdini
............................................................ ................* Eden (HW of Thomid)

2430
1.
Sand Castle is already taken.

I do not know why, Yolun missed 2 turns in a row, but I am not going to postpone my plans. 11 Kako CCs are ready to be merged at Poly Siren. Production queues are filled with Nakajima B5N mini bombers equipped with M-80 bombs. This year I can produce 22 of them only comparing to 30 I expected to engage. Nevertheless, I cannot wait any longer, and I am forced to attack having only 22.

According to my plan, I am going to attack Kalila – the planet of Yolun. After that attack I am going to move my fleet to strike at Finger – HW of Quylthulgs. I planned so that the attack at Finger would be supported by jihad DDs. Unfortunately, based on my calculation, I had to revise my plans, I am not able to reach w12 so early. Thus, I decided that delta DDs have to be enough. My plan relies on surprise which requires me to act in a hurry.

On south I am going to intercept 3 small transport fleets of Thomids (HP HE)! There is a chance to destroy 34 mini-colony ships 1 year. The fleets are not escorted.

At the moment overall resources I possess amounts to 4603!

2431
1.
I manged to take down half of ships of Thomids which is not bad result taking into account I am acting by 4 Mutsuki DDs only.

2432
1.
The fleet is ready to attack Kalila next turn. Randezvous point is Opus 10. I am jumping at warp 10. The fleet consists of 10 Kako CCs, 20 B5N bombers, 5 SFX, 2 MFs.

Meantime, I am preparing additional 5 delta DDs (Yukikaze class), 7 B5N bombers, 29 chaff, 4 SFX that are intended to take part in the action against Finger.

......................................* No return (my HW)


.....* Sand Castle
...........................* Poly Siren
.............* Opus 10

...........* Kalila
..........................* Finger (HW of Quylthulgs)

................................* Houdini
............................................................ ......* Eden (HW of Thomid)

My scouts detected many unpopulated decent green planets south from Thomids. This is actually Slowpokes territory, but the planets stay intact. I am going to sneak through Thomids and get these planets. Just I need to produce LFs with transport cloaking and we can go Smile .

2433
1.
The attack at Kalila is a success! I managed to take down SB, 1 CC, 5 scouts of Yolun. No casualties on my side. My bombers killed 139,000 Yolun people. There is still 91,000 colonists of Yolun down there. I need to change the plans and stay here for a year longer. I am going to make an assault by 42,000 troopers. This is to reduce capacity of Yolun industry at Kalila. Bombers will reduce population as well. The final assault will come in 2 years. Kalila appeared to be very decent planet. It is habitable at 75% and has nice mineral concentrations. I need to have it!

The great thing is that all both Yolun planets which are in range of Kalila are of poor mineral concentration. This means that they are not able to produce as many ships as necessary in 1 year to stop me. This 1 year is crucial, later I am going to make an assault, and Kalila will be mine.

2434
1.

2435
1.
Kalila is taken!

Yolun is going to drop the game. Starman383 does not see chances for himself.

My fleet is ready to attack Finger. The attack involves 9 Kako CCs, 5 Yukikaze DDs, 30 chaff, 24 B5N bombers.

Quylthulgs has taken Stove Top again. This time they took FFs with themselves.

I have got bio 4 to produce mine layers. Also I intensified researches to get chameleon scanner and shadow shields. All this is to protect borders and to be alerted soon.

2436
2.
Success! Surprise achieved! Finger’s been bombed!

I have lost only 2 CCs and 2 B5N while jumping at warp 10. There was basic SB and some transport ships. Quylthulgs lost 250.000 citizens and 255 installations. The remaining 166.000 colonists at Finger, I quess, are able to produce decent SB. Therefore, I am going to withdraw myself towards north. I need to refuel in space. Next target is Stove Top. Quylthulgs have been warned. I cannot count on surprise again. Quylthulgs from now on will be better prepaid.

It seems that my presence at Houdini has been detected by Xelapiens. They are very strong race I assume. I need to fortify Houdini just in case. In 2 years there will be a gate. This let me transfer mine layers, pen scanners.

In 2 years I would like to have jihads.

The colonisation fleet is going to reach Mitchell in 4 years.

Fizbin will be colonised in 6 years.

......................................* No return (my HW)


.....* Sand Castle
...........................* Poly Siren
.............* Opus 10 * Stove Top

...........* Kalila
..........................* Finger (HW of Quylthulgs)

................................* Houdini
............................................................ ......* Eden (HW of Thomid)
............................................................ ..............................* Mitchell
..........................(Xelapiens)....................... ............* Fizbin

............................................................ .(Slowpokes)

2437
2.

2438
1.
Next turn I am going to attack Stove Top. I am confident about the outcome.

Jihads are already available. Akizuki DDs are set into production.

I see 30 DDs of Uruki in space heading towards Yolun.

2439
2.
Stove Top is mine again. My forces killed all 110,000 Quylthulgs. There is also another planet of Quylthulgs nearby. Hoover is populated by as many as 500,000 Quylthulgs. This is going to be mine next target. Just I am waiting for Akizuki DDs arrival.

Mitchell is going to be colonised next turn. I hope there will not be any problems. I have no escort ship with my colonisation fleet.

......................................* No return (my HW)


.....* Sand Castle
...........................* Poly Siren
..............Hoover *..* Stove Top

...........* Kalila
..........................* Finger (HW of Quylthulgs)

................................* Houdini
............................................................ ......* Eden (HW of Thomid)
............................................................ ..............................* Mitchell
..........................(Xelapiens)....................... ............* Fizbin

............................................................ .(Slowpokes)

2440
1.
Quylthulgs tried me at Foamytap using 17 FFs. That is a surprise, but something told me to relocate here 8 Akizuki DDs and to strengthen a fort. Invaders have been destroyed except 2 fuel transports that evaded. My losses regard only fort which was not solid enough. Akizuki DDs and Nakajima B5N bombers I got to attack Hoover stayed intact.

Another issue is 10 DDs of Uruki which changed course to Memmon. They are to be at it in next year. Unfortunately, I have no gate here at the moment. On the other hand, Uruki do not have bombers with themselves. So no worry, they will not hurt me at all.

Mitchell has been colonised. However, I cannot feel comfortable here. I expect to be uncovered soon. Gate will be put up in 3 years.

Next move is to capture Hoover which threats Poly Siren. Quylthulgs has only a fort partly armed and no defences. My scouts report that Quylthulgs may be at disposal of about 35 FFs armed bazooka. My forces embrace 8 Kako CCs, 7 Yukikaze DDs, 19 Akizuki DDs, 35 Nakajima B5N bombers, 27 chaff, some auxiliary ships. I hope that would be enough.

After Hoover assuming it is success, I am going to grab 2 planets of Yolun. In long term I am interested in developing the area of Mitchell & Fizbin. There are several nice planets to take which enables me growing up. To do that I am moving fleets of colonists towards south. At the same time I am investing in weapons to get w14 and w16 ASAP.

2441
1.
Quylthulgs missed a turn. They did not strengthen Hoover defence. The result is obvious. My bombers did their job, no one survived. Thus, my operation against Quylthuls seems to be over. I secured area of Poly Siren. I have no intention to carry on the fights. Let Quylthulgs be a buffer between me and Xelapiens.

The fleet is now ordered to take False Hopes – semi HW of Yolun.

At the same time, I am creating second fleet which is intended to take part in offensive against Thomids. The operation against Thomids will involve new class of warships. I expect to reach weapons 14 and weapons 16 soon.

2442
2.
Uruki took down a fort at Kalila. I do not worry about it too much. My fleet is going to be there in 2 years. Fort will be replaced by star base.

Fizbin has been colonised. I need to fortify it ASAP. Slowpokes are coming up north.

I see that Quylthulgs prepare themselves to defend Finger – thier HW. They send many FFs to protect it. However, I am not going to attack it any longer, but how they could know.

2443
2.
Weapons 14 is available, but I am not going to produce new warships before 16th level except bombers. Meanwhile I produce Akizuki DDs which seem to be not so bad and can serve for couple of years more.

In 2 years I am going to strike at Marlborugh – a planet of Yolun. 2 years later my fleet will hit False Hopes – another Yolun planet. After that actions, I am going to move it towards Houdini in order to secure that area.

At the same time, I am going to begin fight against Thomids. In 2 years my 2 MFs acting with no escort ships are ordered to pop drop Thomid planet on far east. The intention is to gain a tech from pop drop if lucky. Main forces are setting out from May amounting to 7 Akizuki DDs and 25 Nakajima B5N M-80 bombers. The aim are Moe and Sam – northern planets of Thomids. I count on effect of surprise. Thus, I do not expect to meet any resistance. The fleet will be then strengthen. Additional Akizuki DDs are in production currently. All of them will be sent against Thomids.

2445
2.
To overcome stagnation I came into recently I am going to invest in weapons a lot. Next 2 years I am going to put almost all my resources into researches. Weapons 16 got priority.

Meanwhile, next turn I am going to go ashore at Marlborough as planned.

2446
2.
Supposedly Xelapiens are going to attack Houdini. Intelligence report says about 28 CCs, 6 mini bombers, 1 b-17 bomber only 80 ly to Houdini. Additional 15 CCs, 81 chaff of Xelapiens are approximately 105 ly far to aim. Attack is possible any time, but I expect it in 2 years. I suspect Xelapiens CCs are armed jihads! All I have is 8 Kako CCs, 32 Akizuki DDs, 6 Yukikaze DDs, which is not so many. Unfortunately, in 1 year I am not capable to produce a fleet that could confront Xelapiens. The best scenario IMO is to pick up everyone from Houdini and hide them in space for a while.

Next turn I am going to take over semi HW of Yolun – False Hopes.

This year I’ve got weapons 16 at last, which let me run production of new Myoko CCs armed HB. I am going to use them to expand in area of Fizbin and Mitchell.

2447
2.
Interesting... Xelapiens stepped back. Their fleet is 102 ly away from Houdini. Nevertheless, I keep LFs there just in case.

False Hopes is conquered.

The fleet from False Hopes is going towards south east. The destination is Aqua, uninhabited planet close to Houdini. In between I intend to bomb Linq owned by Quylthulgs.

The second fleet I am preparing is intended to take action against Thomids on south. The operation’ll take place in about 4 years and will set off from Fizbin.

2448
2.
Uruki tasted my fort armed HBs at Foamytap. They lost 10 DDs not firing even once.

Houdini is still at my hands, that is good, but what worries my now is that I have lost a trace of Xelapiens battle fleet. It seems Xelapiens are engaged by Slowpokes. Space on south is crowded, everywhere are ships of Xelapiens and Slowpokes. They both are JoaT.

I am gearing up against Thomids as planned. I am at possession of 11 Myoko CCs and 13 in production. For the first years of attack I think 250 chaff I have already is enough. Missile support will be brought by 16 Akizuki DDs.

Next turn I am going to hit Linq which is owned by Quylthulgs. It sounds as if Quylthulgs did not do too much after Hoover. I have not seen their ships in space for couple of years nor new ships in orbits. There is no movement. Linq seems to be not protected. There is no fort, ships even defences.

2449
2.
Linq is mine. Quylthulgs missed 2nd turn. Linq is red so I am going to pick up minerals and will abandon it. The fleet is heading further south to establish a base at Aqua.


* False Hopes..........* Finger (HW of Quylthulgs)


...* Linq........................* Houdini..............(Thomids)
................* Aqua

(Xelapiens)...............(Xelapiens).....................* Fizbin

........................................(Slowpokes)

The second new fleet is to be gathered at Fizbin in order to take part in offensive against Thomids.

I see Slowpokes and Xelapiens are at full scale conflict.

2450
2.
Shima has 18k resources. Techs are 7-16-9-11-8-7.

Too many ships I lost while gating. Next year I expect to get 300/500 gates. Having them I start producing missile CCs.

Old fleet is heading Aqua to colonise it. Reinforcements will come as soon as gate is build up which shall be in 2-3 years.

New fleet is at Fizbin comprised 12 Myoko CCs, 11 Akizuki DDs, 280 chaff, 32 bombers which is not so many. More warships are still en route and I am going to wait a turn more for them. The aim is A’po – planet of Thomids which is green for me as well and has great mineral concentrations.

2551
2.
Unfortunately, I incorrectly calculated resources necessary to get gates 300/500. 150 resources missed to reach c13, so it is as I lost a turn. Nevermind.

Xelapiens surprised me at Linq by sending 2 CCs, 4 FFs, 1 LF, 1 PVT at warp 10 to capture it I suppose. However, nothing came out of it, Xelapiens forces have been massacred, I cannot name it in different way. That was a massacre. My 2 old Kako CCs behaved wonderfully. Kako had the same firepower as Xelapiens CCs, but my CCs were faster in battle, which allowed them to fire and staying out of the range of FFs armed sappers. I had also 1 Mutsuki DD. And this DD focused first salvo fired by Xelapiens. For the cost of 1 DD I managed to destroy every ship of Xelapiens. Kako CCs are damaged badly, so I detached additional 2 Kako CCs to support Linq squadron.

At Fizbin I keep 19 Myoko CCs, 18 Akizuki DDs, 312 chaff, 32 bombers. Time has came to set out against A’po for the beginning.

I wander who is taking an advantage at war of Xelapiens and Slowpokes.

2552
2.
I had to attack A’po, but based on what I saw, plans must be revised. Thomids fortified A’po at 100%, and thus, a lot of turns would take my old bombers to capture it. It is pointless to engage so many ships for a long time. Instead I am going to escort operation at Puss Puss, which is as decent planet as A’po, but has been colonised by Thomids recently. I do not expect to find Puss Puss fortified, except 5 jihad meta morphs of Thomids orbiting it.

At the same time, I am going to hit Tweedledum, a planet of Xelapiens, which is south from Houdini. I have no cover of chaff, so it is risky a bit, but I count on the effect of surprise.

2553
2.
Tweedledum is captured with no losses on my side. However, despite it is green, I will not stay here. It is too close to Xelapiens. I am not able to hold it in case of counter strike. The fleet is heading Houdini to refuel and reinforce.

Thomids fired mineral packed to hit Mitchell. I am sending colonisation fleet from Fizbin.

Next year I am going to capture Puss Puss.

......................................* No return (my HW)


.....* Sand Castle
...........................* Poly Siren
..............Hoover *..* Stove Top

...........* Kalila
..........................* Finger (HW of Quylthulgs)

................................* Houdini
............................* Tweedledum..............* Eden (HW of Thomid)
............................................................ ..............................* Mitchell
..........................(Xelapiens)....................... .* A’po....* Fizbin
............................................................ ...............* Puss Puss
............................................................ .(Slowpokes)

2554
2.
No progress gets me vexed. For several recent years I just improved my economy. Over that time I spent only leftover resources into researches. As a result, I have no fleet, no prospects for new territories, even no decent techs, and I feel to be pressed by opponents. I feel weak at the moment, very weak.

The problem is that I ceased production waiting for IS-10 engine, super battle computers, ultra cloaks. IMO producing warships before prop 11 and electronics 12 is pointless and is a waste. Shima has both propulsion and electronics expensive, and so, to get higher levels is extremely expensive. Consequently, the moment when I am going to produce the battle fleets delayed. But now it has to change. I invest every resource to get these technologies. I stop producing everything. In 2 years I want to produce ultimate, fast, heavily cloacked bombers. I am going to design advanced, fast, mobile missile CCs in large scale and beam BBs of superior firepower. All I need now is to wait 2 years.

Meantime, I captured Puss Puss taking no losses. However, I have no fuel to go further. Part of the fleet is withdrawn to Fizbin. The rest waits at Puss Puss.

Well, at the same time, as expected, sadly, I lost Mitchell. I was going to resettle it immediately, but it is now impossible. Thomids send a fleet to colonise it, which in fact is not strong, but I need additional warships to take care of it. So I relocate to Fizbin my 10 Myoko CCs I kept in reserve and by means of them I am going to recapture Mitchell. It takes couple of turns more of course, but I hope to get back Mitchell soon.

The second fleet returns from Tweedledum to Houdini for refuelling and reinforcements in form of chaff. This makes me defenceless at Agua and Linq which are exposed on Xelapiens. In fact, Linq has been already attacked by Xelapiens and I need to confess I lost it. Aqua is in range of the fleet of Xelapiens, and I expect to be hit there soon or even next turn. Having no fleet ready at the moment, I came to decision of picking up colonists from Aqua. I will return at Aqua as soon as I refuel my fleet at Houdini.

2455-2456
Just researching...

2457
2.
At last I have all necessary techs to produce fleet of my dreams. And now I am able to think seriously about offensive.

First aim is Jersey – planet owned by Thomids. It is near to Houdini and is green, so I can establish a base. The operation is going to involve 15 Takao CCs (heavily cloacked jugg CCs), 120 chaff, about 10 Mitsubishi G4M steath bombers. Attack will take place in 3-4 years. Meantime, I drag Thomids attention at Fizbin. They concentrated about 20 warships in this area. Still they have no bombers so I expect they tend to defend themselves only.

The old fleet is retaking Linq from Xelapiens.

2458
2.
Wow... Xelapiens fired mineral packet to hit Houdini. Fortunately, this year I put up mass driver, not to mention about defences I already have. Mineral packet should not hurt me at all. Moreover, Xelapiens’ fleet is heading to Aqua, but here I keep LFs in amount necessary to pick every colonist up and run away. And I am going to do it. Their effort is futile. On the other hand, my fleet is going to hit Linq which is in hands of Xelapiens.

Offensive against Thomids is being prepared. First Takao CCs are ready. Mitsubushi G4M stealth bombers are setting out. The aim is Jersey. Attack will follow in 4 years. I am producing chaff, more Takao CCs, overcloackers, beam BBs Yamashiro.

I have retaken Mitchell.

2459
2.
Three years to attack Jersey.

Xyrilians turned back their fleet from Aqua and now it is on a way to Houdini. Their forces are now quite obsolete and are not a great danger for me. Houdini serves as my main base on south, which is/will be a transfer base to my forces that are to attack Thimids. All warships that are to take part in operation against Thomids will be transferred through Houdini. Next year I am going to send to Houdini 20 Takao CCs, 2 Yamashiro BBs, 150 chaff. This is enough to prevent myself from Xyrilians in case of an attack. But to overwhelm them I am sending the fleet from Fizbin consisting of 30 Myoko CCs, 11 Akizuki DDs, 350 chaff. Xyrilians can deploy 33 jihad CCs, about 20 DDs of unknown class, 50 chaff.

Linq is under bombardment. Xelapiens lost 150.000 colonists. I am assaulting it next turn.

Thomids produce HB BBs in large amounts. I see about 15 of them in several locations. They are similar to my Yamashiro BBs. Mine however are lighter and have more initiative points. It seems Thomids know something will happen. As a HE Thomids do not have gates, and chaff,and thus, I feel comfortable at least for now.

2460
2.

2461
2.
I am going to modify my plans and give up attacking Jersey due to large fleet of Thomids there and starbase which can be highly armored. It seems Thomids concentrate their forces here expecting my attack, as Jersey is the closest planet to Houdini. Jersey has also very good mineral concentration which makes production of warships very comfortable. To avoid risk I am going to attack Nope instead, which is a year distant from Jersey. I have no view into Nope’s orbit but I do not expect BBs there.

Xelapiens attack me at Linq while I transfer my battle fleet from there to Aqua.

I prepare second cloack fleet at Meadle to hit Thomids from the east.

Moreover, I am firing mineral packet from May to mop Thomids out of Match which has been colonised by them recently.

2462
2.

Okay... I am about to hit Nope by means of:
-23 Takao CCs
-3 Yamashiro BBs
-350 chaff
-10 Mitsubishi G4M bombers,
-auxiliary ships,

At the same time, second fleet at Meadle is ready to depart. The aim is Moe. 2nd fleet consists of:
-17 Takao CCs,
-1 Yamashiro BB,
-26 Myoko CCs,
-350 chaff,
-5 Mitsubishi G4M bombers,
-auxiliary ships.

In reserve I keep only warships that have been produced this year:
-6 Yamashiro BBs,
-9 Takao CCs,
-100 chaff,

The old fleet consisting of 28 Akizuki DDs and 4 Kako CCs is at Aqua.

For the next 2 years I am not going to produce warships investing all resources into getting doomsday missiles. This gives my advantage against Thomids which are still producing their HB BBs at full scale.

......................................* No return (my HW)



...........................* Poly Siren


...........* Kalila
..........................* Finger (HW of Quylthulgs).......Moe *......* Maede

................................* Houdini * Jersey
............................* Tweedledum..............* Eden (HW of Thomid)
............................................................ ..............................* Mitchell
..........................(Xelapiens)....................... .* A’po....* Fizbin
............................................................ ...............* Puss Puss
............................................................ .(Slowpokes)



2463
2.
Nope is neutralised! Attack appeared to be successful. Thomids did not have much on orbit. I have not taken losses except 3 Mitsubish G4M in mines. That was the last moment for attacking. Thomids’ battle fleet set out on the east towards area of Fizbin. I am curious what they will do now. I am sure that some part of their fleet will be trying to stop me. Nope is still in Thomids hands. Nevertheless I am not going to stay here. Fleet is jumping to neutralise next planet – Phaeton. At the same time, my second fleet is ordered to attack Moe on the east. My reserves at Houdini are to be headed for Nope.

I am not going to defend myself at Fizbin area. I know I have more bombers so my offensive will proceed faster. My idea for defence is to pick up colonists from planets that I cannot hold and run away. Ewaquation regards Ganktok and Mitchell as for now at least.

Doomsday missiles that I hope to have next turn also can help me in defence. I stopped production amassing minerals necessary for new class of CCs.

Just for fun 3 Takao CCs I am going to push on south to disrupt Xyrilians’ lines of supplies. I see Xyrilians are not threatened at all by others. They move their orgies in space with no cover of escort ships. Time to hunt for those transports!

2464
2.
Phaeton is bombed initially by 1st fleet. I have lost next 3 Mitsubishi G4M in mine fields. 4 left killed 30000 Thomids only, but reduced many ground installations. Now 1st fleet is moved back towards Houdini to be merged with 5 Yamashiro BBs, 6 Takao CCs, 5 Mitsubishi G4M, 99 chaff.

2nd fleet hit Moe destroying 5 jihad meta-morphs of Thomids, 30000 colonists and many ground installations. This fleet will stay here for a year more.


..........................* Finger (HW of Quylthulgs).......Moe *......* Maede

................................* Houdini * Jersey
..............................................Nope * ......* Phaeton* Eden (HW of Thomid)
............................................................ ..............................* Mitchell
..........................(Xelapiens)....................... .* A’po....* Fizbin
............................................................ ...............* Puss Puss
............................................................ .(Slowpokes)

New class of CCs (Atago) armed with doomsday missiles are set into production. Next year I am going to produce 33 of them and will keep them producing up to mineral shortages. Then I am going to ramp up weapons again to get mega disruptors.

2465
2.
No report

2466
2.
Match a planet owned by Thomids has been bombed by 2nd fleet – the eastern one. There was a battle in which I lost 20 Myoko CCs and 2 Takao CCs. Thomids lost 5 BBs. Match is still in hands of Thomids but nevertheless I am going to withdraw myself in order to prepare action against Jersey.

Thomids know how Jersey is important so they guard it by 17 BBs which is enough to make me to postpone attack. Possibly I could win, but losses would be high. My 1st fleet is now ready to attack Homogenous, which is also very important for Thomids but it is not protected as much. Fleet of mine is supported by 15 new Atago CCs armed doomsdays.

Recently I have organized 3rd fleet which took off from Fizbin to hit Joffre a planet next to HW of Thomids. The fleet is not large, it comprises of 20 Atago CCs, 200 chaff, 4 Mitsubishi G4M, 32 Nakajima B5N and some auxiliary ships. Orders to attack have been given!

My hopes are in Mega Disruptors which I developed this year. MD BBs I hope give me advantage against HB BBs of Thomids. The new class of BBs are named Hyuga and are produced wherever it is possible.

Thomids killed all of my colonists at Mitchell and move towards Fizbin.

I have a view into Eden – HW of Thomids. There are 29 BBs!


............................................................ ......* Match
..........................* Finger (HW of Quylthulgs).......Moe *......* Maede

................................* Houdini * Jersey
..............................................Nope * .....* Phaeton* Eden * Joffre
...................................................* Homogenous.........................* Mitchell
..........................(Xelapiens)....................... .* A’po....* Fizbin
............................................................ ...............* Puss Puss
............................................................ .(Slowpokes)


2467
2.
Homogenous and Joffre have been bombed! I destroyed about 15 BBs of Thomids! Of course I suffered losses as well. But I am going to stay at these planets a year more.

Thomids are cloesing to Fizbin. I am going to support Fizbin with 11 Hyuga BBs and 18 Atago CCs.

2468
2.
My battle fleet at Homogenous is lost. Eh. Thomids put up very strong bas armed doomsdays!

Joffre is bombed and population reduced to 45000. I am going out of it.

Thomids resigned to attack Fizbin.

I gather fleet at Houdini. There will be 26 Hyuga BBs, about 20 Atago CCs, about 300 chaff. The aim is Jersey or Homogenous. The action will involve also 2nd fleet which is after the attack at Match (300 chaff, 15 Takao CCs, 32 Nakajima B5N bombers, 5 Mitsubishi G4M bombers).

Thomids are very tough enemies. And their mines are PITA.

2469-2470
2.
1st fleet is to be reinforced after severe losses taken at Homogenous.

2nd fleet after attacking Match and loosing Myoko CCs is to be merged with 1st.

3rd fleet after bombing Joffre and being low on fuel is returning to Fizbin.

2471
2.
I think I am ready to undertake ultimate attack at Jersey.

My forces that are going to attack it consist of:
- 21 Hyuga BBs,
- 1 Yamashiro BB,
- 26 Atago CCs,
- 15 Takao CCs,
- 16 Mitsubishi G4M bombers,
- 32 Nakajima B5N mini bombers,
- about 700 chaff,
- some auxiliary ships.

Thomids keep at Jersey as many as 25 BBs and strong starbase.

2472
2.
The battle at Jersey is victorious, however, costed me a lot, more than I expected. The price is 18 Hyuga BBs and 15 Takao CCs.

The problem is in starbase of Thomids armed doomsdays. My Hyuga are easy targets after loosing shields. I need new class of warships in this case. I would not be able to carry out offensive taking that casualties each time I attack.

After testing I decided to design new class of BBs equipped with jammers. That warships even after loosing shields are less attractive than chaff.

Meanwhile, I am going to finish off Jersey.

2473
2.
The battle of Jersey took me a lot of effort and time but at last it is mine full of minerals that remain as a result of fights at its orbit. Thomids’ fleets do not react on that, I see only 11 BBs moving to strengthen Homogenous, but no fleet movements to Jersey. I expect however mineral packet attacks from the Thomids planets nearby. Nevertheless, I am going to hit Homogenous next which can be in 2-3 years depending on Thomids movements. Perhaps I will need to wait for new class of BBs (“Kongo”) which has just been produced.

Remember my Takao CCs that have been sent towards Xyrilians. They in fact stayed in-between Xelapiens and Xyrilians. One of these CCs managed to intercept 5 LFs of Xelapiens travelling in open space with no escort. The LFs were loaded of minerals.

Uruki intensified laying out mine fields along the border of mine. I believe this is a response on my efforts to curb their huge mine fields. I hope Uruki are not going to attack me, which would complicate my situation having open front on south as well.

I am going to push more resources into researching nubians. I have only construction 16 and still need about 280 k of resources to reach construction 26.

2474
2.
Jersey is still mine. No mineral packets so far. I build defences slowly. Thomids concentrate their fleet north to Jersey. They have 43 BBs, but no bombers. Meanwhile, my fleet is going to attack Homogenous or Skynyrd – a planet near by to Homogenous. The problem is that Thomids put up ultra stations on most of their planets. This is a serious issue. Ultra stations make each of my attacks very risky, as I can loose my fleet sometime triggering counter action.

In this circumstances, I am inclined to gradually give up continuing war against Thomids, which costs me a lot, and the results are poor. I am going only to attack them in several more places, which are the least protected and at the same time habitable for me. I am not going to waste time and resources to attack planets of no importance for me any longer. Thomids are crippled enough I think. Agreeably they have strong forces but used in improper way. It is better to get nubians instead and to prepare offensive against Slowpokes or Xelapiens I think.

2475
2.
Siltano (leader of Thomids) skipped today’s turn, so there were no movements of Thomids fleet. I hold Jersey building more and more defences. I also transferred the most of ironium out of Jersey in case Thomids took it back and wanted put up missile starbase.

My fleet is about to attack Skynyrd in forces of 37 Hyuga MD BBs, 1 Yamashiro HB BB, 46 Atago doom CCs, 21 Mitsubishi G4M bombers, 47 Nakajima B5N mini bombers, 1500 chaff. I am confident about the outcome of incoming battle. Thomids have only 13 BBs and about 300 chaff in area of Skynyrd and Homogenous.

Additional 22 BBs and 500 chaff of mine are in-between Houdini and Homogenous.

Moreover, I am going to fire mineral packet from Fizbin to Mitchell which is now populated by Thomids. 15 Kongo BBs and 9 Atago CCs will follow to seize it and establish a base.

I decide to cease/limit ship production in order to get nubians ASAP. I expect to reach construction 26 in about 7-9 years.

Scanners report Slowpokes are attacking Xyrilians on the south of universe. It is very good news for me to maintain balance in galaxy. And I am also going to do the same if only to get nubians. Xyrilians ruled by ManicLurch are 1st in score I assume.

............................................................ ......* Match
..........................* Finger (HW of Quylthulgs).......Moe *......* Maede

................................* Houdini * Jersey
..............................................Nope * .....* Phaeton* Eden * Joffre
...................................Skynyrd*.* Homogenous.........................* Mitchell
..........................(Xelapiens)....................... .* A’po....* Fizbin
............................................................ ...............* Puss Puss
............................................................ .(Slowpokes)


2476
2.
Action at Skynyrd is successful! I have lost only 128 chaff and nothing more. There were no significant forces of Thomids. I destroyed only starbase and 1 BB.

At the same time I send a chaff to Homogenous to get know the design of ultra station. It turned out it is armed with juggernaut missiles only. Tests say I can win the battle at Homogenous easily, and so, I am going in. The battle to come will be the first fight of Kongo BBs which enter the frontline at last. My forces present as follows: 18 Kongo MD BBs, 37 Hyuga MD BBs, 1 Yamashiro HB BB, 46 Atago doom CCs, 21 Mitsubishi G4M bombers, 47 Nakajima B5N mini bombers, 2100 chaff. Thomids have only 16-18 BBs, 400 chaff and ultra station to confront me.

Mineral Packet is heading to Mitchell.

2477
2.
Perfect! Skynyrd has been pop dropped and I have got many minerals. Homogenous is bombed heavily. Thomids at Homogenous lost ultrastation, 15 BBs, 300 chaff, 200.000 colonists and all defence installations. On the other hand, I have lost only 228 chaff!

5 Atago CCs, 300 chaff and 29 Nakajima B5N bombers stay at Homogenous to finish it off.

Major forces are going toward east to hit Cinnamon which is green for me so can be used later as a base.

Mineral packet did its job and reduced population at Mitchell significantly. Now it comes 15 Kongo BBs, 9 Atago CCs and 6 Mitsubishi G4M bombers.

Almost 40.000 resources a year are set into researches. In this pace I expect to have construction 26 in 5 years.

............................................................ ......* Match
..........................* Finger (HW of Quylthulgs).......Moe *......* Maede

................................* Houdini * Jersey
..............................................Nope * .....* Phaeton* Eden * Joffre
...................................Skynyrd*.* Homogenous.........................* Mitchell
..........................(Xelapiens)......Cinnamon*.* A’po....* Fizbin
............................................................ ...............* Puss Puss
............................................................ .(Slowpokes)

2478
2.
Xelapiens pop dropped Skynyrd! I will be there back next turn.

Homogenous is mine! Awarded me with minerals! A lot of minerals!

Mitchell is also taken. I have destroyed 19 BBs and some bombers of Thomids. My losses are 5 Kongo BBs.

My fleet is ready to action against Cinnamon. I do not see forces of Thomids that could stop me.

Slowpokes are irritating me sending scouts everywhere.

2479
2.
Cinnamon has been bombed. There is no defences, but to kill the rest of Thomids, I need another turn. Keeping here my main fleet is ineffective, so I am jumping for the next planet of Thomids. At Cinnamon I leave 18 Nakajima 5N mini bombers, 1 Mitsubishi G4M, 18 Kongo BBs.

Skynyrd returned to me.

3 years to nubians!

2480-2483
2.
In previous 2 turns Xelapiens attacked me at Skynyrd and Homogenous and as a result I lost them. On the other hand, I managed to bomb Iceball being owned by Thomids. The most important thing is that I have nubians already.

This year I produced 31 MD nubians (Kaga class) and 2 armageddon nubians adopted to kill ultra stations in first turn (Zuikaku class). New weapon is to be tested on Xelapiens as a repercussion for Skynyrd and Homogenous. I am going to hit 5 planets of Xelapiens including Skynyrd and Homogenous.

Also, I am preparing another nubian fleet to attack Thomids from north.

Long term aim is Xyrilians.


............................................................ ......* Match
..........................* Finger (HW of Quylthulgs).......Moe *......* Maede

................................* Houdini * Jersey
..............................................Nope * .....* Phaeton* Eden * Joffre
...................................Skynyrd*.* Homogenous.........................* Mitchell
..........................(Xelapiens)......Cinnamon*.* A’po....* Fizbin
............................................................ ...............* Puss Puss
............................................................ .(Slowpokes)

(Xyrilians)


2484-2487
2.
Main fleet attacking Thomids captured Chaos, then visited Puss Puss to refuel, and turned back against Thomids. Now it is about to hit Abdera where Thomids keep 81 warships and many chaff which however do not threaten me. My fleet consists of 4 Zuikaku nubian, 23 Kaga nubian, 51 Kongo BB, 41 Hyuga BB, 52 Atago CC, about 1200 chaff, 36 Mitsubishi G4M bombers, any many auxiliary ships.

Thomids have been attacked by my 2nd, newly created fleet of nubians at Indy. So far I managed to take out defences, next turn Indy should be mine. However, I am going to leave at Indy only necessary warships and bombers. I want to take advantage of the fact that Thomids returned their fleet to Eden – their HW – and left Indy & Sam unprotected. Sam is going to be attacked by 5 Zuikaku nubians, 10 Kaga nubians, 18 Mitsubishi G4M, about 300 chaff.

Another fleet is attacking Xelapiens at Castle reducing population to 60,000, Tao destroying 70% ground installations. Next turn I am going to capture Tao and bomb Gueneviere.

The problem is that I have been attacked at Houdini by Xelapiens who killed about 75% of my colonists. In this circumstances I am going to turn back 31 Kaga nubian, and 450 chaff from Tao to Houdini.


............................................................ ......* Match
..........................* Finger (HW of Quylthulgs).......Moe *......* Maede
........................................................* Sam * Indy
................................* Houdini * Jersey
..............................................Nope * .....* Phaeton* Eden * Joffre
Castle&Tao&Gueneviere&Skynyrd*.* Homogenous.........................* Mitchell
..........................(Xelapiens)......Cinnamon*.* A’po....* Fizbin
..................................................Abdera*.Ch aos*.* Puss Puss
............................................................ .(Slowpokes)

2488-2490
2.
Thomids lost another 3 planets. They gathered 160 BBs at their HW (Eden). This fleet is too strong for me. And so I am going to avoid it attacking planets out of the range of Eden.

Xelapiens have almost taken over Houdini pop-dropping it at w0. Almost because my forces arrived the same turn and took it back at w1. It turned out Xelapiens attacking Houdini ran out of fuel and was not able to withdraw in one piece. Generally, they saved about 15 missile BBs and 5 b-17 bombers sacrificing 10 b-17 bombers, about 100 DDs and chaff. Meanwhile, I entered into control of area of Castle, Tao, Gueneviere, Skynyrd, Homogenous, Tweedledum.

In 2-3 turns I am going to hit Xelapiens at Quark which I would like to use as a base preparing myself for attacking Xyrilians.

2491-2494
2.
Thomids are at possession of 5 planets only now. All their forces of about 170 warships are at Eden, their HW. I am not going to attack it right now, as my nubains are about to take action against Xyrilians. Having only 76 BBs I can only try to bomb 4 other colonies of Thomids.

As I said above, I am going to attack Xyrylians which I suspect are 1 in score. I managed to take control of Quark from Xelapiens, which is going to serve me as a base.

I am not going to attack Xelapiens except planets on the east, which are frontier planets to Uruki. The action is planned of course in order to unable Uruki taking control of territory of Xelapiens. Forces I am going to involve consist of 6 Zuikaku missile nubians and 11 Mitsubishi G4M bombers. Zukiaku enable me to take down a base firing first beforehand it does, so I do not need chaff. I do not expect major fleet of Xelapiens as well. My plan is to sneak through mine filed not sweeping it down at warp 5 been unseen. I count on surprise.

The same tactics I am going to use against Xyrilians. First strike will be driven by Zuikaku and Mitsubishi G4M. No beam warships are taking part then. I suppose Xyrilians feel safe having huge mine fields. Fortunately for me, they do not scan the area in the approach.

6 Zuikaku and 30 Mitsubishi G4M have already set out from Quark. Armada of 62 Akagi AMP nubains, 25 Mitsubishi G4M, 5 Zuikaku and many auxiliary ships will follow. Of course I pumping more warships to Quark.

It seems Xyrilians invest in construction to obtain nubians. I do not see Xyrilians produced much warships. Also, I get huge grant in construction from spy bonus recently. On the other hands, it sounds as if Slowpokes took advantage of it. I see Slowpokes push Xyrilians hard on south, and it seems Xyrilians are in retreat.

2495-2499
These turns it happened a lot. The most important is that I attacked Xyrilians at Excel and Applegate. The attempt at Excel turned out to be collapse loosing 6 Zuikaku and 23 Mitsubishi G4M. Supposedly Xyrilians spotted my fleet and sent 83 missile CCs to Excel. However, Applegate is almost mine waiting for second bombing run of mine.

It seems Xyrilians are now under attack of 3 races including me, Slowpokes, Uruki.

Xelapiens after I took over Quark missed 3 turns and I thought they drop the game. I was wrong. They had production of warships set into queues. After these 3 turns NeverCracked came back taking over Tweedledum, Toe and Tycho B. Then attacking at warp 10 through mine field hit me at Houdini which is now under bombardment. I was not prepared for that I confess. Now I am about to gather a fleet at Jersey to rescue Houdini.

The offensive against Thomids is rather over. They have 4 planets left. My fleet is heading Fizbin to refuel. I am going to use it against Slowpokes.

2505
2.
The game is over. One of the players disappeared. No winner was declared.








"Every person speculates on creating a new need in another, so as to drive him to fresh sacrifice, to place him in a new dependence and to seduce him into a new mode of enjoyment and therefore economic ruin."


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Re: Altum Silentium has been ended! Sun, 28 November 2010 18:30 Go to previous message
ManicLurch is currently offline ManicLurch

 
Lt. Junior Grade

Messages: 462
Registered: May 2009
I played the Xyrillians. I started in the SW corner of the universe. I played kind of an experimental race. I played a factoryless IS, 1/3 habs with no immunity and 20% growth. I also took mine efficiency of 12. The thought was I could win by having the most minerals by having habs of virtually all (once terraforming was done) and high mineral efficiency. But this came at a price; I was only able to afford two cheap techs with rest expensive. No immunity and wide habs meant that a lot of resources went into terraforming and not into research. Combine this with the expensive fields of En, EL and Prop and no tech trading, I was behind the leaders in tech for those fields.

The positive note with this race design is how fast it is at the start. 20% growth plus freighter growth is a beautiful thing. With this speed I was able to overwhelm my neighbor to the east. I was settling planets 80ly from his HW in the early 20s. I didn’t go to war directly with him yet, just a few skirmishes. I relied on sheer pop numbers and my wide hab to take all the planets in his space. I didn’t finish him off until the early 2450s, instead I kept expanding north and east through his space as fast as I could.

Around 2450 I slowed my expansion and started building an orgy. I am wondering now if this was a mistake. I wonder how this would have turned out if I had kept pushing my expansion.

In the 2460s I met a new neighbor the slowpokes to the east. We started minor skirmishing right away. But nothing serious until 2475. That year the Slowpokes put ships in position to attack my closest planet to them, Silver. They had a fleet of 45 BBs, 600 chaff, over 70 jihad CC and many DDs and 98 B17 bombers within one turn of Silver. But they also pinged Silver the same turn and saw that I had an Ultra station full of Doomsday missiles and the start of a mega disruptor BB fleet. I didn’t know the design of his BBs, but I had suspected that they were W16 beamer fleet. My suspicions were confirmed when he retreated the next turn.

The next turn I had 53 Mega Disruptor BBs, chaff and other warships at Silver and set course for NU, an uninhabited planet between Silver and Zed, a Slowpoke planet that I wanted to take. In 2 turns I arrived at Zed and lost all my ships. He had gated in a large fleet of Jihad CCs, Galleon CCs and chaff. That plus his Starbase defeated my fleet. It was at this moment that I regretted another race design decision, NAS. I would have given a lot for pen scanners at that moment. I fought several more battles of this magnitude with the Slowpokes.

The next few years I built up another fleet, I mixed it up this time with beamers and missiles. I had an Arm BB with mass 471 (my intent was to gate these once) and a fleet of Mega Disruptor BBs. He gated in a large fleet of AMP & Syncro Sapper BBs and several Missile BBs. My Mega Disruptor BBs were in range of his AMPs on the first round. I was slaughtered. I had also brought over 4 mil of pop, 3.4 were in Galleon ships with 2.5 speed even when full of cargo. The rest were in SF & LF ships with freighter chaff. I lost the SF and LF, but the Galleon ships escaped the battle. So I only dropped 3.4 million of pop, which left him with 180k on the surface (he had 1.1 mil and 93% defenses). Oh if I only had brought all the pop in those Galleons I would have taken that planet with installations intact and could have built a good starbase and gated in ships. But I didn’t have enough of those built. Another example of my enemy having intel (he was a Joat and has his cheap FF ships flying everywhere) and I did not have enough intel with NAS. I don’t think I will ever choose NAS in a game with no communication and no trading ever again. This was the game changer for me. I cringe when I think of how many minerals I left at Zed from battle salvage.

At that moment I decided rather than to build another BB fleet, I would race for Nub tech. I also built up a fleet of missile CCs as a defensive fleet, since they were gateable. By the time I got Nub tech, I was being attacked by three different players, Slowpokes, Uriki to the north and the Shima got me in a nice surprise attack (he was SS and I didn’t have Tachyons yet) and slowly loosing planets to each. I don’t think the Slowpokes had Nub tech and I never saw an Uriki Nub, so I don’t know if they have Nub tech. But with three fronts the best I could do was to slow them down.

My idea for this race did work, I had more than enough minerals to build many more fleets. The game ended at 2505 and I could have kept building more ships (I had two Nub fleets going) for quite a while. If I could have had just a little peace I likely could have built a good enough Nub fleet to turn things around.

I am not sure I would go with a factoryless with no immunity again, even IS, nor would I choose NAS in a no communication/no trade game again. If I could only change one thing about this race, I would not check the NAS box and pay for it with normal mineral efficiency (I would still have lots of minerals with the wide habs).

Like most games, I had fun and learned a few things along the way.

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