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Re: Do you want you want to work on Nova? |
Tue, 01 May 2007 19:03 |
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ken-reed | | Senior Chief Petty Officer | Messages: 92
Registered: December 2006 Location: Oxfordshire, UK | |
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ekolis wrote on Tue, 01 May 2007 22:13 | Man, this project sure looks promising... what kind of programming help do you need?
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You ask a surprisingly difficult question
Nova is a hobby for me. An excuse to learn about things I don't know about. So, as far as my personal interests are concerned, I don't need help (I'd stick a smiley in there but I've already used one ... needless to say that comment is said with tongue firmly in cheek). In fact, the best bit for me is finding out for myself the stuff I don't know.
However, since I started this little hobby a number of people have became interested and I've ended up taking it further than I ever intended and it's pretty much a playable Stars! clone now. Most of the "GUTs" are done and it is really just a case of implementing the views on the internals to sort out. This is why my previous "What's New" post in the Don't let the Stars! fade away thread seems to contain so much. Now that the infrastructure is done it's not that hard to make the inherent capabilities of the code visible to the player.
But I digress. Nova is meant to be a fun learning project. There are tons of stuff that could be done. User manual, better web site, program documention, more Stars! features (Nova is still missing mine fields), bug fixes, unit tests, better icons, ... oh, the list could go on and on.
Anyway, If you are looking to have a bit of fun, either by doing stuff you are already good at or just wanting an excuse to learn something new, have a play.
Download the source archive and look at the "To Do" list. If anything takes your interest have a bash at it. No commitments, no deadlines just time to relax, have fun and, as a bonus, learn new stuff. Just FYI I'm currently coding the battle visualisation dialog (excuse: learn about matrix translate and transform functions).
By the way, Nova discussions seem (due to historical reasons) to have fragmented over a few threads. The one I'm focusing on at the moment is Don't let the Stars! fade away and I've posted a copy of this reply there as well.
So, after much rambling, to get back to your original question, the answer is "what ever you will have fun doing".
Ken
[Updated on: Tue, 01 May 2007 19:22]
Don't let the Stars! fade away.
http://stars-nova.sourceforge.net
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Re: Do you want you want to work on Nova? |
Tue, 17 July 2007 01:55 |
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TomT64 | | Petty Officer 3rd Class | Messages: 45
Registered: August 2003 | |
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I would like to, but as I posted in another thread (missed this one) it compiles but won't run. Something about a registry key.
EDIT: I discovered what was wrong was that the value GameFilesFolder was missing from the registry keys. I guess this one was supposed to be set up by one of the tools you created? You should probably make this registry key choose the working directory of the running program if it's not found in the registry already. I also found that if no race files are present, the program exits. Why is that? Seems kind of counter intuitive... you should be allowed to create any files needed after the game's initial screen loads.
It looks like these might be bugs you intend to fix later. I'll keep a personal log of things as I proceed so I can wipe them out for you. But it looks like you're basically demanding that data files have already been created. Would you care to give me the files you're using?
[Updated on: Tue, 17 July 2007 04:14]
- TomT64
GStars! - A FreeStars Client (currently dead)
http://gstars.sf.net/
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