Viability of an HG PP? |
Mon, 28 August 2006 20:36 |
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Is there reasonable way to get an HG PP? I know a -F PP works out easily. Does anyone know of any good HG PP designs with ARM and or TT?
Somehow I just get the feeling that, like CA, PP without TT is silly. TT cuts back on the number of minerals it takes to happify a planet, so it seems anathema to not have TT on a PP race.
Also is IFE really too expensive for a PP?
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Re: Viability of an HG PP? |
Mon, 28 August 2006 21:13 |
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Well.. TT does reduce the ore required to terraform.. IF you have the bio tech. But since 13 bio isn't so hard as 3 16's of tech, and yields the same effective amount... That seems like it could be reached mid game. I just prefer using less ore to terraform than to more frequently permaform instead.
I was thinking about converting yellows near by with two w5 or w6 packet launchers. It's slow moving but it's just as effective. I just won't try it at much of a distance.
[Updated on: Mon, 28 August 2006 21:14]
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Re: Viability of an HG PP? |
Tue, 29 August 2006 12:53 |
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JasonC | | Petty Officer 2nd Class Stars! V.I.P | Messages: 58
Registered: July 2006 Location: Arlington, MA | |
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Sure PP HGs are viable. Here is one -
The Purple Swirl
PP
IFE, NRSE, LSP, RS
Grav immune
Temp 60 to 180 C (!)
Rad 69 to 99 mR (!)
1/10 overall
19% pop growth
1/1000 pop efficiency
12/9/15 factories
no G box
10/3/15 mines
Weapons cheap, Energy Normal
Rest expensive and start at 3.
You can go to the extremes because of packet terraforming, you aren't limited to natural abundances at edges.
G can be a little tight for a while without the G Box, but 15 mines operated is fine and they do remote mine. Buy con 7-8 in the 20s and deploy 14-28 tech 7 miners to harvest more G (and ammo).
Are they fast enough with LSP? The HW starts around 67k, so you move about 3 years later. The secondary is typically 80k by then, though, so you are fine. Since it is a one immune the secondary is a fast breeder.
They get to 2700 resource by year 20 even with a poor G secondary in a test, with 5-5-4-3-3-3 tech and the whole galaxy scouted, the HW on its 50% hold at 1400 resources, with a duel driver base already starting to terra the yellows.
I hope this is interesting.
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