|SD and cloaking minelayers
||Tue, 03 August 2004 11:05 |
Registered: November 2002
Location: Belgium GMT +1
|Spin off from "Tachyon Detectors explained" in the Academy.|
|mlaub wrote on Tue, 03 August 2004 16:24|
|LEit wrote on Tue, 03 August 2004 08:16|
Pen scanning ranges tend to be much lower then space scanning ranges (max of 489ly with 36 elephant scanners), so cloaking is still somewhat effective against TDs while you are in orbit, since with 98% cloaking the scanner needs to be within 97ly. In space they can easily spot a 98% cloaked fleet 200+ly away.
I use Elephants against SD's. Simply put, they can't cloak the Minlaying hulls well enough to hide around planets. I then target them, expecting a minelaying YoYo. It works quite well, untill they catch on. Some never do, though.
Had that "problem" once as SD, so I merged my MMLs returning in orbit with an OC galleon ... True I lost minelaying on arrival, but that didn't hurt that much since minelaying is so easy and cheap for SD. And if only one MML was arriving in the same orbit as the galleon I set the galleon to merge with the MML instead of the other way around. That way the MML still could lay on arrival.
Or if you see your enemy targetting your MMLs that come out off orbit send a warship along. Be predictable when it suits you!
Once they build Nub layers, it is next to impossible to see them at planets. However, if an SD is building Nub layers, I'll usually end up with more warships.
In all the games I played as SD I never build nub layers. Why would you? The MML and SML hull double your minelaying capabilities! Of course you could be using a nub as OC with mine pods instead of armor ... but that's not a nub layer, that's an OC with a bonus ...
It's like you say if an SD does that he's giving his oponent an advantage in warships ...
[Edit: changed the "d" into a "D" in the title ...]
[Updated on: Thu, 05 August 2004 04:53]
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