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Lets talk about the rules Mon, 05 April 2004 10:54 Go to next message
Natdad is currently offline Natdad

 
Crewman 3rd Class

Messages: 6
Registered: April 2004
Location: Phoenix, AZ
Hey all. I have some questions about the victory conditions. Perhaps you other players have a better understanding of the rules. Just what is the deal with the penetration thing? According to the status page, I have pen 7. How do I increase (decrease) this number? Can players vote for other players? If not, why not? How come all the players scores are not listed on the status page? Please enlighten a confused soul Razz Rgds, -Joel

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Re: Lets talk about the rules Mon, 05 April 2004 16:12 Go to previous messageGo to next message
donjon is currently offline donjon

 
Lt. Commander

Messages: 808
Registered: November 2002
Location: Benque Viejo del Carmen, ...

Natdad wrote on Mon, 05 April 2004 08:54

Hey all. I have some questions about the victory conditions. Perhaps you other players have a better understanding of the rules. Just what is the deal with the penetration thing? According to the status page, I have pen 7. How do I increase (decrease) this number? Can players vote for other players? If not, why not? How come all the players scores are not listed on the status page? Please enlighten a confused soul Razz Rgds, -Joel


First off, as it says in the disclaimor, the score may not be appropriately reflected by the status page. There are reasons for that:
1) The "real" seat score is based on a space-station or better hull in orbit,
however, the status score is based on *any* orbital hull in orbit.
2) The "real" penetration score is based on a path from Level 1 to Level 10 with space-station hulls or better in orbit. (highest level - lowest level) therefore max value is 9.
however, the status score is based on *any* orbital hull in orbit, also, it doesn't bother to trace the path, only max-min which is erroneous.

Basically, the status report, examines "potentialities" which are then passed to the other players. You, personally, or the POC can only know reality for yourself.

Increasing from pen 7 to pen 8 would require extension either at the top or lower end by one. Increasing to pen 9 would require taking over the presidential seat.



[Updated on: Mon, 05 April 2004 16:13]

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Re: Lets talk about the rules Tue, 06 April 2004 10:09 Go to previous messageGo to next message
Natdad is currently offline Natdad

 
Crewman 3rd Class

Messages: 6
Registered: April 2004
Location: Phoenix, AZ
OK, Thanx DJ. I need to have adjacent starbases in each ring in order to reach pen 8, correct? The adjacency of the senate and house planets have no bearing on penetration score? Also, if I want to throw my votes to another player, I may do so? Rgds, -Joel

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Re: Lets talk about the rules Tue, 06 April 2004 12:20 Go to previous messageGo to next message
donjon is currently offline donjon

 
Lt. Commander

Messages: 808
Registered: November 2002
Location: Benque Viejo del Carmen, ...

Natdad wrote on Tue, 06 April 2004 08:09

OK, Thanx DJ. I need to have adjacent starbases in each ring in order to reach pen 8, correct? The adjacency of the senate and house planets have no bearing on penetration score?

All house, senate, and the presidential seat are considered adjacent.
Quote:

Also, if I want to throw my votes to another player, I may do so? Rgds, -Joel

Nah... this is a real democracy... (no coalitions) you can only vote for yourself.

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Re: Lets talk about the rules Wed, 07 April 2004 13:40 Go to previous messageGo to next message
Natdad is currently offline Natdad

 
Crewman 3rd Class

Messages: 6
Registered: April 2004
Location: Phoenix, AZ
Ok. I've got that part. Lets see, If I add correctly, there are 140 votes available. Since it is not possible to vote for another player, the winner needs to come up with 71 votes on his own. Through conflict rather than cooperation Twisted Evil . It seems interesting to me that this game is being played so cooperatively, Hmmmm... The only other thing is the xact moment the vote is triggered. Is it when PCP is occupied, or when the starbase goes up (valid occupation)? Thanx for your clarification, Deej. Rgds, -Joel

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Re: Lets talk about the rules Wed, 07 April 2004 14:00 Go to previous message
donjon is currently offline donjon

 
Lt. Commander

Messages: 808
Registered: November 2002
Location: Benque Viejo del Carmen, ...

Natdad wrote on Wed, 07 April 2004 11:40

Ok. I've got that part. Lets see, If I add correctly, there are 140 votes available. Since it is not possible to vote for another player, the winner needs to come up with 71 votes on his own. Through conflict rather than cooperation Twisted Evil .


The max is 140... sounds about right... however coming up with 71 votes is NOT likely. The max you can get is 9(pen)+16(pres)+48(senate)+28(house) which is 101... you will likely have to cut some pen scores in order to ensure a majority.

Natdad wrote:

It seems interesting to me that this game is being played so cooperatively, Hmmmm... The only other thing is the xact moment the vote is triggered. Is it when PCP is occupied, or when the starbase goes up (valid occupation)? Thanx for your clarification, Deej. Rgds, -Joel


When you build a starbase on PCP the vote is triggered.

Chuckle, I was very surprised to see the massive cooperation in this game... but I am sure in the end there is going to be a LOT of hurt feelings Twisted Evil

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