Registered: November 2002 Location: Pacific NW
I'll be back to take all your minerals in exchange for little trinkets, just wait.
Seriously though, being an AR, and suddenly being attacked by an alliance of three IT's and a WM really sucks. I noticed that Alien, the other handicap player, died off early as well.
I've recommended to Peptis that for future games, the handicaps be in the form of racewizard points a la Omnivore's system, instead of being restricted to ar/he.
I'd also like to say that whoever kills off the Kelvins (and Ayvengi to a lesser extent) will earn my lasting thanks. They're dirty little back-stabbing brats who can't even breathe honorably. They exist only to spread lies and scavenge wreckage from their allies' victories. The only reason they've not been put out of their misery is by teaming up with players who actually have a measure of skill to keep them from falling to pieces, consumed and cannibalized by their own petty treachery and greed. Just about any one of you could rip them into little greasy entrail-bits if they didn't have big brother races to run to like snot-nosed cowards.
Registered: November 2002 Location: New Jersey, USA
Yes. Only Coyote as AR and Alien as HE were restricted because they are more advanced players. Everyone else got to choose their PRT. I agree with Coyote about further handicaps on future advanced players.
P.S. is it ever going to gen a new turn before the holidays are over?
Registered: November 2002 Location: Canberra, Australia
He told me that he was effectively dead so I set his status to dead.
I would like to make it clear that he didn't drop from the game. He played until his situation was impossible and I commend him for sticking to the death (as well as letting me know that he was dead, rather than just not submitting).
The only reason that we haven't had the "in-game dead message" is that he has a small fleet sitting somewhere.