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HE - Monstes Mon, 08 December 2003 13:54 Go to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi ,

My race get this ;154 BS in year 2455 .

Battleship
20x armageddon missiles
6x valanium
8x Gorrila delagator
6x battle super computer
1x over thruster
4x Interspace 10

My techs :

14/24/12/16/11/2

CCMASTER

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Re: HE - Monstes Mon, 08 December 2003 17:35 Go to previous messageGo to next message
Hetzer

 
Chief Warrant Officer 1
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RIP Hetzer, Nov. 28, 2006

Messages: 139
Registered: November 2002
Location: Hollywood

Ok, I'll bite. I can monster a 6% tri-immune HP 1/2500 HE but don't see how you're achieving those results.

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Re: HE - Monstes Mon, 08 December 2003 18:33 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
Lieutenant

Messages: 583
Registered: November 2002
Location: Where the clowns can't re...

I've seen. Pretty scary.

I still say that out MM that race.

Something like a WM or PP could cause alot of problems for you, maybe not enough to cause major damage, but enough to cause hassle and slow you down... alot... and even more importantly take up yet MORE time.

Imagine ccmaster.... you know how long your turns were taking towards the end of your testbed.... well imagine doing that while still dealing with 30 or 40 armed scouts or a bunch of mass packets flying at you.

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Re: HE - Monstes Sun, 14 December 2003 19:33 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

freakyboy wrote on Tue, 09 December 2003 00:33

I've seen. Pretty scary.

I still say that out MM that race.

Something like a WM or PP could cause alot of problems for you, maybe not enough to cause major damage, but enough to cause hassle and slow you down... alot... and even more importantly take up yet MORE time.

Imagine ccmaster.... you know how long your turns were taking towards the end of your testbed.... well imagine doing that while still dealing with 30 or 40 armed scouts or a bunch of mass packets flying at you.


All Races have problems with a WM or PP near them at the start .
Expect what you says my problems with them would be not as much as a ca-f will have because my start is faster !

Yes of course you must have time for it when you play . But we all have time or haven't we Wink

ccmaster


[Updated on: Sun, 14 December 2003 19:40]

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Re: HE - Monstes Sun, 14 December 2003 19:36 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

@ freakyboy

Sure I also think that the CA -f you play will beats my HE , but most gamehost dont allowed CA do you think you can manage it without a CA ( No counterdesine Race ) and still have the cance of winning the game ?


ccmaster

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Re: HE - Monstes Sun, 14 December 2003 19:38 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hetzer wrote on Mon, 08 December 2003 23:35

Ok, I'll bite. I can monster a 6% tri-immune HP 1/2500 HE but don't see how you're achieving those results.



It is no 3 immune HG it is a HE -f !!!!!



ccmaster

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Re: HE - Monstes Wed, 23 December 2020 03:24 Go to previous messageGo to next message
Braindead is currently offline Braindead

 
Officer Cadet 2nd Year

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Registered: April 2005
Location: Ohio
Do you remember what game parameters you used? small/packed? max minerals? acc bbs? no random events?

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Re: HE - Monstes Wed, 23 December 2020 09:49 Go to previous message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Hi,

not real sure.
- small or medium dense
- acc bbs

I never test with max minerals.

Will check if I can find the files.

Ccmaster

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