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The CA Crystal Ball Thu, 21 August 2003 19:55 Go to next message
djhakase is currently offline djhakase

 
Warrant Officer

Messages: 119
Registered: March 2003
Location: Australia

The CA has the ability to see other races' habitality ranges if they're set to friend - I often use this to see what sort of races are out there and to determine the value of being allied. I call this the CA crystal ball.

But I have difficulty determining the exact hab range of another race just by the bars that are presented. Midpoints are easy enough, if a HW can be located, but it's frustrating tracking down all the limits.

Does a planet dump also give hab ranges? Is there some better way to do it? I try using the RW sometimes to try and match the hab ranges there, but that gets mixed results too.



they made me do it

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Re: The CA Crystal Ball Thu, 21 August 2003 21:22 Go to previous messageGo to next message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

djhakase wrote on Thu, 21 August 2003 19:55

The CA has the ability to see other races' habitality ranges if they're set to friend - I often use this to see what sort of races are out there and to determine the value of being allied. I call this the CA crystal ball.

But I have difficulty determining the exact hab range of another race just by the bars that are presented. Midpoints are easy enough, if a HW can be located, but it's frustrating tracking down all the limits.

Does a planet dump also give hab ranges? Is there some better way to do it? I try using the RW sometimes to try and match the hab ranges there, but that gets mixed results too.


A planet dump with the NEWREPORTS=1 flag set in your stars.ini file supplies both the current hab values *and* the original values for that planet. This might tell you their terraform capability, and if you know the planet is currently 100% you get the ideal values as well.

It won't tell you their selected ranges. The planet doesn't know that. Wink

Guess you're stuck making estimates for now, unless you want to do a dump with the crystal ball on and see what it rates all the planets they're on and back analyze what ranges would produce those planet values for the race.

- Kurt



Time flies like an arrow.
Fruit flies like a banana.
- Groucho Marx

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Re: The CA Crystal Ball Thu, 21 August 2003 22:24 Go to previous messageGo to next message
zoid is currently offline zoid

 
Ensign

Messages: 348
Registered: December 2002
Location: Murray, KY - USA
overworked wrote on Thu, 21 August 2003 18:22

Guess you're stuck making estimates for now, unless you want to do a dump with the crystal ball on and see what it rates all the planets they're on and back analyze what ranges would produce those planet values for the race.


That won't provide reliable information. Lots of players colonize planets that are not yet in terraforming range but eventually will be just to establish some claim (however fragile and tenuous it may be) to the planet.

Furthermore, an IS race might colonize EVERYTHING whether it will ever be habitable or not, relying on the breeder overflow of a single transport to maintain the population for the limited resources and minerals gained (something is better than nothing). I've only played IS once and I don't know the habits of anyone else playing an IS race, but that's what I did.

Of course, one may be able to guess whether this practice is in use by carefully monitoring population growth and the nature of the starbase (if their is one) in orbit, but not necessarily with any accuracy depending on the player populating the planet. While I was playing the aforementioned IS race I maintained those unhabitable planets at their 5% capacity (generally 55k), removing excess colonists since they could not work mines or factories and their base resource output is halved, but some people exceed the 5% cap, and in varying amounts. I've seen planets that will never be habitable holding
over 200k population.

In such a case the CA trying to divine the hab ranges would estimate the players ranges to be wider than they actually are, perhaps with NO degree of accuracy.



I'M NOT AN EXPERT AND I'M OFTEN PROVEN WRONG. TAKE THAT INTO CONSIDERATION WHEN YOU READ MY POSTS.
Math? Confused Ummm, sure! Nod I do FREESTYLE math.

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Re: The CA Crystal Ball Fri, 22 August 2003 14:24 Go to previous messageGo to next message
Sotek is currently offline Sotek

 
Chief Warrant Officer 2

Messages: 167
Registered: November 2002
... except that the CA will be able to tell they're negative value for that race.

Which is the point.

This is about how CA can see actual hab value.

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Re: The CA Crystal Ball Fri, 22 August 2003 22:10 Go to previous messageGo to next message
zoid is currently offline zoid

 
Ensign

Messages: 348
Registered: December 2002
Location: Murray, KY - USA
Sotek wrote on Fri, 22 August 2003 11:24

... except that the CA will be able to tell they're negative value for that race.

Which is the point.

Embarassed Doh.



I'M NOT AN EXPERT AND I'M OFTEN PROVEN WRONG. TAKE THAT INTO CONSIDERATION WHEN YOU READ MY POSTS.
Math? Confused Ummm, sure! Nod I do FREESTYLE math.

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Re: The CA Crystal Ball Mon, 29 May 2006 04:48 Go to previous messageGo to next message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

I used to take the Stars! Calculator and with some video card utils make the calculator 50% transparent, then I scrunched the game window up so that the hab bars in the calc and the hab bars in the game were equal, then I'd just match it visually with the calculator and VWALLA! It worked perfectly if everything was aligned. Sometimes visual analysis can be so much easier if you just use transparencies. If can't use transparencies. Try photoshop, Or alt tabbing back and forth. Take your pick.


Rule 1: "Pillage, THEN burn!"

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Re: The CA Crystal Ball Thu, 28 August 2008 20:37 Go to previous messageGo to next message
magic9mushroom is currently offline magic9mushroom

 
Commander

Messages: 1361
Registered: May 2008
So to confirm, is this active when YOU've set THEM to friend or when THEY've set YOU to friend? Because if the former then you can just set an enemy to friend for 1 turn to see their hab, right?

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Re: The CA Crystal Ball Thu, 28 August 2008 20:39 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

When you've set them to friend. You don't even need to change it for a whole turn: just friend them, get the info you need and enemy them again and continue doing your turn.

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Re: The CA Crystal Ball Thu, 28 August 2008 20:40 Go to previous message
magic9mushroom is currently offline magic9mushroom

 
Commander

Messages: 1361
Registered: May 2008
...Hax much? And I thought I knew everything about CA that was OP.

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