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Re: Blitz Duelling Club |
Mon, 02 December 2002 00:15 |
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A handicap for different PRT's could make this even more entertaining. Otherwise a lot of people will just pick the "strong" PRT's and you'll end up with a lot of similar games.
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Re: Blitz Duelling Club |
Mon, 02 December 2002 02:38 |
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I think each duel should have settings decided by the 2 players. Secondly I don't think there are any STRONG prts. Each one has its own strengths and each one can be beaten by any of the others. Some do have advantages in certain conditions though.
i.e. in the smallest galaxies HE, JOAT, and SD are the strongest.
In the biggest size galaxies IT, AR and IS are.
But this by no means suggests PP, WM, SS, etc... are weak by any means.
The true strength of a race is not in it's prt but in it's commander.
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Re: Blitz Duelling Club |
Mon, 02 December 2002 13:55 |
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Well what could be done is to have all of the individual turn files saved into a zip file. Anyone who requests the battle can then see it.
The other option is to have each player discuss what they have DONE in the game and reasonings etc...
This could be done as a status report into each game. Other duellers can ask questions as to why each strategy was played out. But of course no player should reveal what they do not wish to - i.e. new strategies, current in game strategies etc...
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Re: Blitz Duelling Club |
Mon, 02 December 2002 14:07 |
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Me and EDog are currently blitzing - he's winning (but not won!)
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Re: Blitz Duelling Club |
Mon, 02 December 2002 19:25 |
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I'll play with you, I've seen you on line so you must have a similar daytime to me Now you're a full crewman, congrats.
[Updated on: Mon, 02 December 2002 21:31]
Email me as ----jeffimix@----yahoo.com----
(remove dashes)
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Re: Blitz Duelling Club |
Wed, 04 December 2002 22:24 |
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Hetzer | | | Messages: 139
Registered: November 2002 Location: Hollywood |
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Thectually have a major problem with Edogs "requirements".
1st: Most games are decided by everyone going "ok, you won".
winning conditions set to "unwinable" are far from uncommon.
Why is this? Because Stars! isn't a racing game but a wargame.
You win at Stars! as Barry Kearns so nicely put it by "killing people and breaking things". The thought of having to endure turn after turn of a losing (or a winning) position so that the "proper" screenshot can be produced does not in any way, shape, manner or form constitute Pleasure to me. Stats are for testbeds not duels.
2nd: A dispute by two parties is easily settled by a quick look at the unpassworded positions. Since you have appointed yourself King of this hill then I suppose that screenshots are the easiest way for you to do this job, not the best, just the easiest, for you. I for one have absolutely no desire to have to bend my strategies so that they fit into the nice brainless categories that seem to be so near and dear to your heart.
And while it must be very pleasant to be able to take over something that other people talked about and introduced without a word or even an offer of assistance, again, who made you king? Though I do think that locking Both threads was particularly classy. It must be very satisfying to be able to ensure that no dissenting opinions clutter up your nice new toy.
I posted my losses because two players far more advanced than I were willing to give a newcomer a game. I have learned more about actually playing Stars! in those two games than I had in 5 intense months of study. I posted those losses because I wanted to praise and to thank them for their time and their kindness (well, carefully applied unkindness anyway <grin>). And now it seems that because our games didn't fit into a system that didn't exist until After I posted them they will lose that well-earned credit. You may have made this your sandbox but that doesn't mean that I have to play by your rules. I chose the Highway and cordially invite you to take your rules and insert them in your circular file.
Hetzer (Jack McKenty)
If you can't trust me, who can't you trust?Report message to a moderator
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Re: Blitz Duelling Club |
Wed, 04 December 2002 22:35 |
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Silly beating of this by setting low requirement and fulfilling it immediately by QS is fixed by setting minimum time til victory... as is available in the game setup.
I think that scores can work very well, and goals such as high technology as opposed to beating people up make an interesting game as War is no longer the unavoidable option.
I'm sure E-dog will accept your games anyways since they probably started w/o victory conditions and before the rules were set... right E-dog?(as any simple review of the game w/ using the passes could show you who won)
[Updated on: Wed, 04 December 2002 22:36]
Email me as ----jeffimix@----yahoo.com----
(remove dashes)
The spamatron! run!!!Report message to a moderator
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Re: Blitz Duelling Club |
Thu, 05 December 2002 01:00 |
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EDog | | Lt. Junior Grade | Messages: 417
Registered: November 2002 Location: Denver, Colorado, USA | |
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Hetzer wrote on Wed, 04 December 2002 20:24 | I actually have a major problem with Edogs "requirements".
That's fine. I don't expect everyone to agree with them.
1st: Most games are decided by everyone going "ok, you won".
winning conditions set to "unwinable" are far from uncommon.
Why is this? Because Stars! isn't a racing game but a wargame.
You win at Stars! as Barry Kearns so nicely put it by "killing people and breaking things". The thought of having to endure turn after turn of a losing (or a winning) position so that the "proper" screenshot can be produced does not in any way, shape, manner or form constitute Pleasure to me. Stats are for testbeds not duels.
This is a valid argument, and as such I have added Rule 7A, concerning sending an in-game surrender message and sending that as a screenshot.
2nd: A dispute by two parties is easily settled by a quick look at the unpassworded positions. Since you have appointed yourself King of this hill then I suppose that screenshots are the easiest way for you to do this job, not the best, just the easiest, for you. I for one have absolutely no desire to have to bend my strategies so that they fit into the nice brainless categories that seem to be so near and dear to your heart.
Okay, there's really no need to be mean about this. Stars player ratings are like the weather, where everyone talks about them but nobody did anything about them (until now). Yes, I appointed myself "King of the Hill", but it's my hill. If you want to set up your own ratings system and plug it on the Forum, you are more than welcome to (Hetzer's Heroes has kind of a nice ring to it). I didn't originate the idea of Stars player ratings. I just happen to be the first person to bring it up to Ron on Autohost. As I have been playing and hosting games for several years (which Ron will attest to), I can safely say I carry a certain level of validity. As far as screenshots go, you are absolutely right. They are the easiest way to do this. I have neither the time nor inclination to verify file after file to check game turns. I also don't believe that saying "I beat Player X" is a valid enough statement for ranking purposes. Screenshots (which could be altered) are a simple, happy medium which everyone should be able to handle.
And while it must be very pleasant to be able to take over something that other people talked about and introduced without a word or even an offer of assistance, again, who made you king? Though I do think that locking Both threads was particularly classy. It must be very satisfying to be able to ensure that no dissenting opinions clutter up your nice new toy.
The Club Announcement thread is locked because it is for administrator use only. The Forum thread is accessible to anyone who joins the Duelling Club. All you have to do is PM me for the password. Tell ya what, I'll even send it to you since you already informed me of your two losses. Big of me, huh? It's good to be the king. At any rate, welcome to the Club, Hetzer. I certainly hope that Dan and Sergey join the club, because they are both outstanding players and would be valuable members.
I posted my losses because two players far more advanced than I were willing to give a newcomer a game. I have learned more about actually playing Stars! in those two games than I had in 5 intense months of study. I posted those losses because I wanted to praise and to thank them for their time and their kindness (well, carefully applied unkindness anyway <grin>). And now it seems that because our games didn't fit into a system that didn't exist until After I posted them they will lose that well-earned credit. You may have made this your sandbox but that doesn't mean that I have to play by your rules. I chose the Highway and cordially invite you to take your rules and insert them in your circular file.
And I'll be the better man here by saying I'm sorry to see you go and perhaps you'll decide to join the Club |
...
http://ianthealy.com
Born, grew up, became an adventurer
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Re: Blitz Duelling Club |
Thu, 05 December 2002 19:59 |
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If le Hetzer's tone was probably not the wisest choice out of the plethora of tones available for selection, he did raise a number of good points.
If you are going to oversee the duelling club I don't see why you are the only person who should be able to make the rules for it. If you want the club to be accepted by the community then it should be the community that defines the club. Rushing into creating such an entity without thinking about the laws that govern it will most likely see it fizzle.
I have a number of problems with the ranking ideas that have been proposed. Many of them have weaknesses in a number of areas (Which I will detail in another post when I am not so busy). I just think that we should really think about this thing if we're at all interested in its long-term success.
Finally, I would like to thank EDog for volunteering to oversee the club. It is people that are willing to sacrifice their time that makes a community prosper.
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Re: Blitz Duelling Club |
Fri, 06 December 2002 08:11 |
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Peptis wrote on Thu, 05 December 2002 19:59 | While Hetzer's tone was probably not the wisest choice out of the plethora of tones available for selection, he did raise a number of good points.
If you are going to oversee the duelling club I don't see why you are the only person who should be able to make the rules for it. If you want the club to be accepted by the community then it should be the community that defines the club. Rushing into creating such an entity without thinking about the laws that govern it will most likely see it fizzle.
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A valid comment. However, credit him with bringing a plan to the table right off. All too often I've seen an abstract idea *fizzle* because it couldn't ever get off the ground. At least with an initial blueprint being offered there is something to comment on and adjust to fit a broader set of opinions.
From the limited amount of reading I'm doing in these threads (I just don't blitz much) I'd say that the "rules" are not yet set in stone and that suggestions for improving them are going to be taken into account. Someone has volunteered to act as final authority on it as well (which is a necessity) - and people always have the option to go elsewhere.
- Kurt
Time flies like an arrow.
Fruit flies like a banana.
- Groucho MarxReport message to a moderator
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Re: Blitz Duelling Club |
Fri, 06 December 2002 13:43 |
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Someone who has a problem with the duelling club PM's edog - who makes a poll that ends at a certain date+time. Hey presto - structure with diplomacy. If you don't like something you can do something about it, if you do nothing about it then you can't blame anyone but yourself and should quit your pointless yapping. Also for each poll a time limit should be set before a re-vote can be made.
3 months for example?
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