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Re: Duelling Club Mon, 02 December 2002 00:11 Go to previous messageGo to next message
mitchell is currently offline mitchell

 
Chief Petty Officer

Messages: 71
Registered: November 2002
Location: Vancouver, BC, Canada
A suggestion is to set a standard on game parameters so all games play under a common framework.
i.e. Small, normal, distant, ABBS, clumping...

Would you let all players select their own PRT or place limitations?
Would you allow random events? A MT item could be the key to an upset.

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Re: Blitz Duelling Club Mon, 02 December 2002 00:15 Go to previous messageGo to next message
Peptis is currently offline Peptis

 
Petty Officer 3rd Class

Messages: 45
Registered: November 2002
Location: Canberra, Australia

A handicap for different PRT's could make this even more entertaining. Otherwise a lot of people will just pick the "strong" PRT's and you'll end up with a lot of similar games.

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Re: Blitz Duelling Club Mon, 02 December 2002 02:38 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
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I think each duel should have settings decided by the 2 players. Secondly I don't think there are any STRONG prts. Each one has its own strengths and each one can be beaten by any of the others. Some do have advantages in certain conditions though.

i.e. in the smallest galaxies HE, JOAT, and SD are the strongest.

In the biggest size galaxies IT, AR and IS are.

But this by no means suggests PP, WM, SS, etc... are weak by any means.

The true strength of a race is not in it's prt but in it's commander.

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Re: Blitz Duelling Club Mon, 02 December 2002 12:12 Go to previous messageGo to next message
tech25 is currently offline tech25

 
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Messages: 49
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Dueling games are a nice way to learn the ins and outs of each PRT. Is there anyway for an outsider to watch the game as it unfolds? LOL then we could study text book openings. "Yes, folks, I think that he is using the Stalwart Defence in an attempt to contain his opponents Sicilian Dragon attack." Laughing
tech25



Anyone can learn from loosing ...
an excepional individual learns from winning
David Drake
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Re: Blitz Duelling Club Mon, 02 December 2002 13:55 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
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Well what could be done is to have all of the individual turn files saved into a zip file. Anyone who requests the battle can then see it.

The other option is to have each player discuss what they have DONE in the game and reasonings etc...

This could be done as a status report into each game. Other duellers can ask questions as to why each strategy was played out. But of course no player should reveal what they do not wish to - i.e. new strategies, current in game strategies etc...

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Re: Blitz Duelling Club Mon, 02 December 2002 14:01 Go to previous messageGo to next message
Hetzer

 
Chief Warrant Officer 1
Titans of Steel mentor

RIP Hetzer, Nov. 28, 2006

Messages: 139
Registered: November 2002
Location: Hollywood

Well, I guess that I may as well start the ball rolling since I'm the one that 1st mentioned it Smile

Hetzer (stoopid CA) loss to Dan Cuningham (nicely evil WM).
Hey, I deserve some Kudos here, it's hard to build a bad CA Rolling Eyes Won my 1st Battle (was also the last battle that I won).

Hetzer (hab impaired JOAT) loss to Sergey V. Shadrin (Blood Angel)(truly evil CA). Was in the lead for the 1st 30 years and by 2468 was almost outproduced by 4/1 (yeesh).

Am in rematch with Sergey my -f CA vs his -f CA. Good news: am currently in the lead (sound of massed applause). Bad news: it's only turn 7 (applause turns to jeers and catcalls).

I'm finding that this is a great way to get your game up to speed. Find the best opponent that you can and get your head beat in (repeatedly if possible). Watch everything that he does:
How he uses his scouts/ship design/fleet sizes/tactics etc.. For us n00bs dueling ain't gonna be about racking up wins but about learning some of the finer points that so distance us from competence. A good duel can approach blitz speeds if you're both online with some time available. If you try getting your turns in in 15 min or so the years will start flying by.

Good Luck and Good Hunting,



If you can't trust me, who can't you trust?

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Re: Blitz Duelling Club Mon, 02 December 2002 14:07 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
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Me and EDog are currently blitzing - he's winning (but not won!)

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Re: Blitz Duelling Club Mon, 02 December 2002 14:41 Go to previous messageGo to next message
tech25 is currently offline tech25

 
Petty Officer 3rd Class

Messages: 49
Registered: November 2002
I am willing to host a duel. Small or Med. 24 hour turn around. With possible break at Christmas for a few days, I am not sure how this will play out. I think that I have everything set up to play at the remote site. I just need to confirm. So, may not need the break in the game. No cheats. (chaff is not cheat.) What do you think about turning over the turn files to a third party and annotating them after the game is over? Anyway, email me and we will start hashing out the game.
tech25



Anyone can learn from loosing ...
an excepional individual learns from winning
David Drake
Email me: ---tech25@--yahoo.com---

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Re: Blitz Duelling Club Mon, 02 December 2002 16:18 Go to previous messageGo to next message
jeffimix is currently offline jeffimix

 
Officer Cadet 1st Year

Messages: 218
Registered: November 2002
Location: EGR, MI, USA

Host a duel? Not as in play? I'd like to play in one anyhow. Rolling Eyes


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Re: Blitz Duelling Club Mon, 02 December 2002 19:20 Go to previous messageGo to next message
tech25 is currently offline tech25

 
Petty Officer 3rd Class

Messages: 49
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I'm not hosting without playing!!! Very Happy
Well, I would if I was asked to but I'd much rather play in the game. Besides being a good way to learn how to play well, it is a good way to meet players and get to know them. I think that is the way for a host to find people to play in larger games. A black list leaves a very bad taste in one's mouth. One very interesting thing about ebay is that feedback system. When someone has lots of feedback you can be fairly sure that that individual will be trustworthy. Same with rating system. If someone has lots of games, folks like to play with them. Cheats and scoundrels have to keep getting new emails and therefore have fewer games played. Hey cool!! I am an apprentice now! Soon I will have to strike for my rate Laughing
tech25


[Updated on: Mon, 02 December 2002 19:22]




Anyone can learn from loosing ...
an excepional individual learns from winning
David Drake
Email me: ---tech25@--yahoo.com---

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Re: Blitz Duelling Club Mon, 02 December 2002 19:25 Go to previous messageGo to next message
jeffimix is currently offline jeffimix

 
Officer Cadet 1st Year

Messages: 218
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Location: EGR, MI, USA

I'll play with you, I've seen you on line so you must have a similar daytime to me Bounce Now you're a full crewman, congrats.

[Updated on: Mon, 02 December 2002 21:31]




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Re: Blitz Duelling Club Wed, 04 December 2002 14:47 Go to previous messageGo to next message
Mike Nixon is currently offline Mike Nixon

 
Crewman 3rd Class

Messages: 9
Registered: November 2002
Location: Minnesota, USA
Quote:

One very interesting thing about ebay is that feedback system. When someone has lots of feedback you can be fairly sure that that individual will be trustworthy. Same with rating system.


I like this idea, but Ebay is also a site where one side (seller) pays for a listing, and you can only feedback a completed transaction. One problem with a stars rating system... is that it would be easier to spoof (with multiple accounts) to boost your rating, or worse yet a jerk could spam a decent player with multiple bad ratings.

But I'd rather have a flawed rating than no rating at all!

Mike Nixon

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Re: Blitz Duelling Club Wed, 04 December 2002 21:17 Go to previous messageGo to next message
tech25 is currently offline tech25

 
Petty Officer 3rd Class

Messages: 49
Registered: November 2002
Helg mentioned sending him a screen shot of the winning screen. that should help with verified ratings.
tech25



Anyone can learn from loosing ...
an excepional individual learns from winning
David Drake
Email me: ---tech25@--yahoo.com---

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Re: Blitz Duelling Club Wed, 04 December 2002 22:24 Go to previous messageGo to next message
Hetzer

 
Chief Warrant Officer 1
Titans of Steel mentor

RIP Hetzer, Nov. 28, 2006

Messages: 139
Registered: November 2002
Location: Hollywood

Thectually have a major problem with Edogs "requirements".

1st: Most games are decided by everyone going "ok, you won".
winning conditions set to "unwinable" are far from uncommon.
Why is this? Because Stars! isn't a racing game but a wargame.
You win at Stars! as Barry Kearns so nicely put it by "killing people and breaking things". The thought of having to endure turn after turn of a losing (or a winning) position so that the "proper" screenshot can be produced does not in any way, shape, manner or form constitute Pleasure to me. Stats are for testbeds not duels.

2nd: A dispute by two parties is easily settled by a quick look at the unpassworded positions. Since you have appointed yourself King of this hill then I suppose that screenshots are the easiest way for you to do this job, not the best, just the easiest, for you. I for one have absolutely no desire to have to bend my strategies so that they fit into the nice brainless categories that seem to be so near and dear to your heart.

And while it must be very pleasant to be able to take over something that other people talked about and introduced without a word or even an offer of assistance, again, who made you king? Though I do think that locking Both threads was particularly classy. It must be very satisfying to be able to ensure that no dissenting opinions clutter up your nice new toy.

I posted my losses because two players far more advanced than I were willing to give a newcomer a game. I have learned more about actually playing Stars! in those two games than I had in 5 intense months of study. I posted those losses because I wanted to praise and to thank them for their time and their kindness (well, carefully applied unkindness anyway <grin>). And now it seems that because our games didn't fit into a system that didn't exist until After I posted them they will lose that well-earned credit. You may have made this your sandbox but that doesn't mean that I have to play by your rules. I chose the Highway and cordially invite you to take your rules and insert them in your circular file.

Hetzer (Jack McKenty)



If you can't trust me, who can't you trust?

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Re: Blitz Duelling Club Wed, 04 December 2002 22:35 Go to previous messageGo to next message
jeffimix is currently offline jeffimix

 
Officer Cadet 1st Year

Messages: 218
Registered: November 2002
Location: EGR, MI, USA


Silly beating of this by setting low requirement and fulfilling it immediately by QS is fixed by setting minimum time til victory... as is available in the game setup.

I think that scores can work very well, and goals such as high technology as opposed to beating people up make an interesting game as War is no longer the unavoidable option.

I'm sure E-dog will accept your games anyways since they probably started w/o victory conditions and before the rules were set... right E-dog?(as any simple review of the game w/ using the passes could show you who won)


[Updated on: Wed, 04 December 2002 22:36]




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Re: Blitz Duelling Club Thu, 05 December 2002 01:00 Go to previous messageGo to next message
EDog is currently offline EDog

 
Lt. Junior Grade

Messages: 417
Registered: November 2002
Location: Denver, Colorado, USA
Hetzer wrote on Wed, 04 December 2002 20:24

I actually have a major problem with Edogs "requirements".

That's fine. I don't expect everyone to agree with them.

1st: Most games are decided by everyone going "ok, you won".
winning conditions set to "unwinable" are far from uncommon.
Why is this? Because Stars! isn't a racing game but a wargame.
You win at Stars! as Barry Kearns so nicely put it by "killing people and breaking things". The thought of having to endure turn after turn of a losing (or a winning) position so that the "proper" screenshot can be produced does not in any way, shape, manner or form constitute Pleasure to me. Stats are for testbeds not duels.

This is a valid argument, and as such I have added Rule 7A, concerning sending an in-game surrender message and sending that as a screenshot.

2nd: A dispute by two parties is easily settled by a quick look at the unpassworded positions. Since you have appointed yourself King of this hill then I suppose that screenshots are the easiest way for you to do this job, not the best, just the easiest, for you. I for one have absolutely no desire to have to bend my strategies so that they fit into the nice brainless categories that seem to be so near and dear to your heart.

Okay, there's really no need to be mean about this. Stars player ratings are like the weather, where everyone talks about them but nobody did anything about them (until now). Yes, I appointed myself "King of the Hill", but it's my hill. If you want to set up your own ratings system and plug it on the Forum, you are more than welcome to (Hetzer's Heroes has kind of a nice ring to it). I didn't originate the idea of Stars player ratings. I just happen to be the first person to bring it up to Ron on Autohost. As I have been playing and hosting games for several years (which Ron will attest to), I can safely say I carry a certain level of validity. As far as screenshots go, you are absolutely right. They are the easiest way to do this. I have neither the time nor inclination to verify file after file to check game turns. I also don't believe that saying "I beat Player X" is a valid enough statement for ranking purposes. Screenshots (which could be altered) are a simple, happy medium which everyone should be able to handle.

And while it must be very pleasant to be able to take over something that other people talked about and introduced without a word or even an offer of assistance, again, who made you king? Though I do think that locking Both threads was particularly classy. It must be very satisfying to be able to ensure that no dissenting opinions clutter up your nice new toy.

The Club Announcement thread is locked because it is for administrator use only. The Forum thread is accessible to anyone who joins the Duelling Club. All you have to do is PM me for the password. Tell ya what, I'll even send it to you since you already informed me of your two losses. Big of me, huh? It's good to be the king. At any rate, welcome to the Club, Hetzer. I certainly hope that Dan and Sergey join the club, because they are both outstanding players and would be valuable members.

I posted my losses because two players far more advanced than I were willing to give a newcomer a game. I have learned more about actually playing Stars! in those two games than I had in 5 intense months of study. I posted those losses because I wanted to praise and to thank them for their time and their kindness (well, carefully applied unkindness anyway <grin>). And now it seems that because our games didn't fit into a system that didn't exist until After I posted them they will lose that well-earned credit. You may have made this your sandbox but that doesn't mean that I have to play by your rules. I chose the Highway and cordially invite you to take your rules and insert them in your circular file.

And I'll be the better man here by saying I'm sorry to see you go and perhaps you'll decide to join the Club
...




http://ianthealy.com
Born, grew up, became an adventurer

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Re: Blitz Duelling Club Thu, 05 December 2002 02:45 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
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Hi hink Hetzer's a bit bitter it's not his hill.

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Re: Blitz Duelling Club Thu, 05 December 2002 18:11 Go to previous messageGo to next message
Hetzer

 
Chief Warrant Officer 1
Titans of Steel mentor

RIP Hetzer, Nov. 28, 2006

Messages: 139
Registered: November 2002
Location: Hollywood

OK,g,

I owe you an apology and such things should be done promptly.

I spoke in heat and without due consideration for both your experience and stature in Stars! and the fact that you are a creator and giver of tools to enhance this game that we all so dearly love.

I reacted to two things. I am wired so that insults or slights to myself mean very little but slights (real or perceived) to my friends are a different matter. The second was the catch 22 inherent in a system that said "to get in you have already had to play by my rules", that rankled because the only reason I wanted to post on that thread was to argue for another perspective. I loath injustice and to me that reeked of it. This being said it still does not condone either my tone or the manner in which I wrote to you.

I posted because I wanted to gift two people who could gain nothing by playing me. They gave me a huge gift of knowledge and pleasure and it would have been pleasing to me to think of their surprise if they ever managed to stumble across that thread. I've been gaming for 38 of my 48 years and I've pretty much quit keeping score at this point. I game to game. I play to win but a hard fought game that goes against me is far more satisfying (and fun) than a turkey shoot that I win.

Again, I spoke in heat and in haste and I spoke very badly indeed. For this I am, truly, sorry.

Jack McKenty


[Updated on: Thu, 05 December 2002 18:12]

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Re: Blitz Duelling Club Thu, 05 December 2002 19:59 Go to previous messageGo to next message
Peptis is currently offline Peptis

 
Petty Officer 3rd Class

Messages: 45
Registered: November 2002
Location: Canberra, Australia

If le Hetzer's tone was probably not the wisest choice out of the plethora of tones available for selection, he did raise a number of good points.

If you are going to oversee the duelling club I don't see why you are the only person who should be able to make the rules for it. If you want the club to be accepted by the community then it should be the community that defines the club. Rushing into creating such an entity without thinking about the laws that govern it will most likely see it fizzle.

I have a number of problems with the ranking ideas that have been proposed. Many of them have weaknesses in a number of areas (Which I will detail in another post when I am not so busy). I just think that we should really think about this thing if we're at all interested in its long-term success.

Finally, I would like to thank EDog for volunteering to oversee the club. It is people that are willing to sacrifice their time that makes a community prosper.

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Re: Blitz Duelling Club Thu, 05 December 2002 22:21 Go to previous messageGo to next message
EDog is currently offline EDog

 
Lt. Junior Grade

Messages: 417
Registered: November 2002
Location: Denver, Colorado, USA
***logy accepted, Jack, and thank you for your consideration.

EDog



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Born, grew up, became an adventurer

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Re: Blitz Duelling Club Thu, 05 December 2002 22:22 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

Actually I think that the "one man,one vote" system proposed by Terry Pratchett is the best system. Yes there should be input from the community(and there has been) but eventually someone has to make a decision. It may as well be EDog, he seems to have the relevant experience(he's certainly more diplomatic than I am.) It will always be the community that defines the club simply because its the community who are the players. If they like it then it will grow; if they don't then it will die(And then Ron will delete it to get his webspace back Smile

My suggestion: Posts a sticky message containing the "current" rules.(and edit it when the change)

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Re: Blitz Duelling Club Fri, 06 December 2002 06:44 Go to previous messageGo to next message
jeffimix is currently offline jeffimix

 
Officer Cadet 1st Year

Messages: 218
Registered: November 2002
Location: EGR, MI, USA

If e Lord Vetinari in the Disc World? Are you American he isn't as popular here as in Europe.


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Re: Blitz Duelling Club Fri, 06 December 2002 08:11 Go to previous messageGo to next message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

Peptis wrote on Thu, 05 December 2002 19:59

While Hetzer's tone was probably not the wisest choice out of the plethora of tones available for selection, he did raise a number of good points.

If you are going to oversee the duelling club I don't see why you are the only person who should be able to make the rules for it. If you want the club to be accepted by the community then it should be the community that defines the club. Rushing into creating such an entity without thinking about the laws that govern it will most likely see it fizzle.



A valid comment. However, credit him with bringing a plan to the table right off. All too often I've seen an abstract idea *fizzle* because it couldn't ever get off the ground. At least with an initial blueprint being offered there is something to comment on and adjust to fit a broader set of opinions.

From the limited amount of reading I'm doing in these threads (I just don't blitz much) I'd say that the "rules" are not yet set in stone and that suggestions for improving them are going to be taken into account. Someone has volunteered to act as final authority on it as well (which is a necessity) - and people always have the option to go elsewhere.

- Kurt



Time flies like an arrow.
Fruit flies like a banana.
- Groucho Marx

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Re: Blitz Duelling Club Fri, 06 December 2002 13:43 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
Lieutenant

Messages: 583
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Someone who has a problem with the duelling club PM's edog - who makes a poll that ends at a certain date+time. Hey presto - structure with diplomacy. If you don't like something you can do something about it, if you do nothing about it then you can't blame anyone but yourself and should quit your pointless yapping. Also for each poll a time limit should be set before a re-vote can be made.

3 months for example?

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Re: Blitz Duelling Club Tue, 10 December 2002 14:59 Go to previous messageGo to previous message
tech25 is currently offline tech25

 
Petty Officer 3rd Class

Messages: 49
Registered: November 2002
Apo things. First, Edog, how do you address the game that one player just walks away from? If a player puts time in to a game and is in a winning position and the other just quits and won't admit to the game?
Second, I have to agree that I too have seen projects just fizzile away to nothing cause on one was willing to do the hard part of starting. So, Thank you Edog. Anyway, Edog is under no obligation to ask for our opinions and even listen to them when they are expressed. But if he does ask in a poll then vote! Nothing worse than to listen to someone complain and come to find out that they didn't even vote to express that opinion in the poll.
tech25



Anyone can learn from loosing ...
an excepional individual learns from winning
David Drake
Email me: ---tech25@--yahoo.com---

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