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Home » Stars! 2.6/7 » New Game Announcements » TIC-TAC-TOE revisited.
TIC-TAC-TOE revisited. Sat, 15 November 2003 18:03 Go to next message
donjon is currently offline donjon

 
Lt. Commander

Messages: 808
Registered: November 2002
Location: Benque Viejo del Carmen, ...

First off, apologies to Ozone...

Present Enrollment: 7 players ... 9 needed.

Game summary: The map is divided into 9 clusters (3x3). To capture a cluster you must hold the planet which is closest to the center of the cluster. Note, the host will define the central planets at the commencement of the game. There will only be 9 players, each player will be assigned a "cluster" in the beginning.
To win the game capture 3 clusters in a row. A victory condition check will be made once every ten years (this gives the possibility for more than one race to achieve the victory conditions)

Other general info is listed below

REGISTERED Version JRC4; Players will use JRC3.
Turn generation: turns 1-20 every 24hrs, turns 21-80 every 48hrs, turn 81 and beyond - player vote for 48hrs or 72hrs.
Turns generated through Autohost
Universe size & density: medium sparse. (roughly 24 stars per cluster)
Skill level: intermediate and above
Player positions one per cluster.
Accelerated bbs play.
Chaff & split fleet dodge allowed
No Public Player Scores
Random Events: Yes

Victory Conditions:

As stated above the map will be divided into 9 equal clusters (3x3). To capture a cluster a player must have a star base (any type) in orbit at the planet that is closest to the center of the cluster. Capture three clusters in a row (any direction) to win the game. To allow for the possibility of more than one player winning the victory condition check will take place once every 10 years. If, in a year ending with a zero, a player holds three clusters in a row he/she can declare victory (verified by providing his turn file (and password) to the other players). Theoretically up to three players could declare victory at the same time.

email me at: donjon at btl dot net Cool
BTW: Host will not be playing... submit password protected races, but supply the password (I will need them for universe generation, and also in case someone drops out).

Present Enrollment: 7 players ... 9 needed.


[Updated on: Fri, 21 November 2003 08:48]

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Re: TIC-TAC-TOE revisited. Sun, 16 November 2003 02:25 Go to previous messageGo to next message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
Registered: November 2002
Location: Pueblo CO USA

Wow, thanks donjon for picking this one up!!!

I'm in. Nod

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Re: TIC-TAC-TOE revisited. Sun, 16 November 2003 20:23 Go to previous messageGo to next message
donjon is currently offline donjon

 
Lt. Commander

Messages: 808
Registered: November 2002
Location: Benque Viejo del Carmen, ...

Some files: so you get an idea of what I plan to do...

The counts are slightly off in the clusters, but you will get the basic idea Wink

http://www.shc.edu.bz/les/ttt.zip

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Re: TIC-TAC-TOE revisited. Sat, 22 November 2003 21:45 Go to previous messageGo to next message
donjon is currently offline donjon

 
Lt. Commander

Messages: 808
Registered: November 2002
Location: Benque Viejo del Carmen, ...

This game has been filled.

Please lock Wink

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Re: TIC-TAC-TOE revisited. Sun, 23 November 2003 00:50 Go to previous message
Ron is currently offline Ron

 
Commander
Forum Administrator
Stars! AutoHost Administrator

Messages: 1231
Registered: October 2002
Location: Collegedale, TN
Topic locked.


Ron Miller
Stars! AutoHost

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