-F JOAT's fantasy or reality? |
Thu, 07 August 2003 21:10 |
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The Taubat | | Officer Cadet 3rd Year | Messages: 263
Registered: December 2002 | |
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Ok, here is a good question, has anyone ever used a -f JOAT in a real game? the last time I used a JOAT was in RWIAB, did quite well, cept for the fact that completly goofed on race design. when I created my race and entered the game I expected to see at least ONE JOAT in the game besides me, well I was dissapointed to say the least, only 1! in the entire game, which was me. I have decided to enter RWIAB II and thinking heavily on either JOAT or WM, maybe IT and SD, or SS, whats the better PRT in -f designs?
Royal Sha'a'kar of the Taubat peopleReport message to a moderator
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Re: -F JOAT's fantasy or reality? |
Fri, 08 August 2003 01:44 |
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As a factoryless it can't hold a candle to the mean little races Sotek and I have been brewing up lately -- I doubt even a CA could - but it's solid and dependable as its name suggests. Your advantages as a JoaT are (1) Inherent scanning to find those breeders faster, and (2) Bigger planets which produce more population. I'd take 20% growth just to maximise that.
[Updated on: Fri, 08 August 2003 01:46] Report message to a moderator
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Re: -F JOAT's fantasy or reality? |
Fri, 08 August 2003 03:37 |
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The only workable -F races IMHO are SD, IT and CA.
CA is just obvious.
IT is a good one to try. Pop/mineral management is nice and simple. You also get all the usual IT advantages. Since your early wars are dependant upon hitting the enemy quickly - the stargates and early propulsion tech come in handy.
SD because the biggest problem I've had when playing -F is defending my worlds... and SD can do that rather well.
I suppose IS could get away with it too.
In Otaku3 there is a -F JOAT race... he was 2nd in Otaku2 and won otaku1 I think... but he's lagging back in 5th... by a long way in otaku3.
I guess JOAT is a pure economy race really... and -F just doesn't take full advantage of that 20% higher pop (33% if you take ORBM too)
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Re: -F JOAT's fantasy or reality? |
Fri, 08 August 2003 13:17 |
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mazda wrote on Fri, 08 August 2003 09:33 | Or did Kurt mention in the early game spiel that he'd like to see PRT's other than JoaT and that if we all sent in a JoaT then we might not be accepted for the game ?
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My only specific comment about PRTs in the game adverstisement was that I hoped to see non-CA races. That came true in spades since there were *no* CA races in the game as it turned out.
- Kurt
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Re: -F JOAT's fantasy or reality? |
Sun, 10 August 2003 22:51 |
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Sotek | | Chief Warrant Officer 2 | Messages: 167
Registered: November 2002 | |
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Personally, I'd say CA and IT are the two strongest -f races, for different reasons each.
IT because it can take 20% PGR and *use* it well.
CA because of instaforming.
IT because in the BB era, it can group those horribly spread-out BBs quickly and safely.
CA because of instaforming.
IT because of *fast* acquisition of cruisers to crush people with.
CA because of, yes, instaforming.
JoAT is strong, but not nearly *as* strong.
WM and SD are both very strong if played right.
IS is strong for similar reasons to JoAT.
HE is just too weak in the econ department to afford it.
PP might be very nice, if played just right.
SS could potentially be nice, except that all the SS toys are res-heavy, which doesn't help.
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