|Re: Inspecting Production Queues
||Tue, 08 June 2021 18:03 |
Registered: January 2012
|Yeah, I occasionally get user bombed, so I coded a limit. Limits increased.|
I don't think it will do what you want tho. TH is a hosting platform. While it (can) meddle with turn files, it does it as part of turn generation.
What I suspect you want is the utility files, which are effectively the precursors to code being integrated into TH. They're also on github, as, generally, stars*.pl
They're standalone, and generally dump data from turn files. Some of them (starsclean and starsfix come to mind) check and meddle with the data in turn files, and then write them back out. So if you wanted to, say, drop all blocks that were add starbase to queue, the code is generally there to do that with modification. I'm glad to help with that if you like.
You will have to have perl for the utilities, but should just be a simple install.
Junction is only necessary to make the perl exe easy to find, it's not really necessary.
But my goal for TH wasn't really to have others set up their own instance, but to be able to host games. I just open sourced it in protest of the stars closed source mentality that drives me crazy.
I don't quite know what host creator errors are? Some of the files have checksum that have to be calculated when you modify a file and of course they have to be decrypted, modified or dropped or added, and then decrypted
Anyway, happy to help however I can. People using it makes me happy, and it's a fun project.
[Updated on: Tue, 08 June 2021 22:45]
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