|Re: Cheaters Prosper
||Fri, 20 November 2020 10:34 |
Registered: January 2012
|I just mean report to the host (me). Issues detected report to the player, and the host. |
As to the second question, I suppose it depends. For any cheat I can't (or fail to) detect, there's not much I can initially do about it. I'll have to write the code to detect/fix it, so until I do, you'd have free reign. But i'd be trying to How would you want it to work?
Right now I can either report only, or fix, a number of the exploits. The shared user data should, at this point, just be not there. The MT, wormhole, and minefield info for other players in .M files is cleared, for example. What the MT has on board is cleared.
My long-term goal is to have an environment where you can play without having to worry about players using exploits against you.
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