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Home » Stars! Clones, Extensions, Modding » Stars! Extensions » Mapping the ProductionQueue and ProductionQueueChange block
Mapping the ProductionQueue and ProductionQueueChange block Thu, 23 April 2020 16:50 Go to next message
ricks03 is currently offline ricks03

 
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Does anyone have the ProductionQueue and ProductionQueueChange blocks mapped?

I'd like to tackle fixing the Ar Starter Colony bug and the Cheap Starbase bugs, but I can't find much on the ProductionQueue block.

I've got the data on the Starbase Design slots, so I should be able to map it to the queue if I can map the queue.

Thanks!

Rick


[Updated on: Thu, 23 April 2020 18:50]




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Re: Mapping the ProductionQueue and ProductionQueueChange block Tue, 28 April 2020 17:25 Go to previous messageGo to next message
raptor is currently offline raptor

 
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(just to follow up on the forums)

We have most the block mapped out in the StarsAPI now. See:

https://github.com/stars-4x/starsapi/commit/05131f4ffa73e916 b8c755627b83b6b950b68a0a

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Re: Mapping the ProductionQueue and ProductionQueueChange block Tue, 28 April 2020 19:59 Go to previous messageGo to next message
ricks03 is currently offline ricks03

 
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Yeah, I've made a lot of progress since that post.

So what's interesting about the ProductionQueueChange Block, unlike at least many of the other blocks, is that, in the .x file, they don't stack.

In other words, if I:
-Create a ship design
-Change the ship design, edit the ship design
-Edit the ship design
-edit the design again
-edit the design again

I get entries for every change in the DesignChange block

The ProductionQueueChange block doesn't appear to work that way. It's just a list of what's current in the planet production queue. Massively easier to process, because whatever it is, it is. The DesignChange block is multiple entries.



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Re: Mapping the ProductionQueue and ProductionQueueChange block Tue, 28 April 2020 20:23 Go to previous messageGo to next message
ricks03 is currently offline ricks03

 
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Now what I need is the FleetMove block (for the 32k bug). Which isn't mapped there. Sad


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Re: Mapping the ProductionQueue and ProductionQueueChange block Wed, 29 April 2020 19:16 Go to previous messageGo to next message
ricks03 is currently offline ricks03

 
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ricks03 wrote on Tue, 28 April 2020 19:59

The ProductionQueueChange block doesn't appear to work that way. It's just a list of what's current in the planet production queue.
Yup, this is wrong.
.x file
BLOCK:9,Offset:18,Bytes:17 DATA DECRYPTED:28 0 84 117 220 1 165 220 166 89 122 197 97 8 0 0 170
BLOCK:29,Offset:37,Bytes:10 DATA DECRYPTED:19 0 1 24 2 0 3 36 2 0
BLOCK:29,Offset:49,Bytes:10 DATA DECRYPTED:19 0 3 0 2 0 1 8 2 0
BLOCK:29,Offset:61,Bytes:2 DATA DECRYPTED:19 0

Darn it.



[Updated on: Wed, 29 April 2020 19:17]




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Re: Mapping the ProductionQueue and ProductionQueueChange block Wed, 03 June 2020 01:34 Go to previous message
ricks03 is currently offline ricks03

 
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I now have this block mapped.


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