Is VML 1.3 Still available |
Tue, 13 September 2005 10:04 |
|
solops | | Crewman 2nd Class | Messages: 13
Registered: June 2003 Location: Texas | |
|
Is the latest version of the Voper Mod (1.3, I think) still available?
Report message to a moderator
|
|
|
|
|
|
Re: Is VML 1.3 Still available |
Sat, 08 October 2005 05:17 |
|
|
I took over a 1.3 game around a year and a half ago and, that game did finish. I really did enjoy it and I had taken over an SD that was doomed but still able to duke it out. I made the IS that was winning pay a high price and almost turned the tables. If the AR that was set to freind when I took over the SD had actually been an ally, the IS might have lost.
I do have a copy of the Verker 1.3b modfile and would very much like to play in another 1.3 game. Once I get my home server up and running I may be willing to host one since I could set up an autohosting feature then. Otherwise, I'ld be looking for someone to loan out some server space for the game duration.
If anybody wants a copy of the 1.3b modfile, just PM me.
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
|
|
|
|
|
|
Re: Is VML 1.3 Still available |
Mon, 10 October 2005 22:08 |
|
|
I actually still have the Borland resource workshop. It's a piece of cake to chage the Stars graphics with it. I could probably get it copied out of my laptop with the necessary dll's for it to run.
Ptolemy
Though we often ask how and why, we must also do to get the answers to the questions.Report message to a moderator
|
|
|
Re: Is VML 1.3 Still available |
Fri, 22 January 2016 09:32 |
|
|
Hi guys, could I ask someone to send me a copy of VML 1.3? my username @gmail.com
Is there any reason why it isn't on the autohost downloads page?
Also, is there a comprehensive changelog anywhere? I have the 1.1 readme, but it is more qualitative.
Thanks,
Quatch.
(an 11 year follow up, Stars! gives me another personal record )
[Updated on: Fri, 22 January 2016 09:33] Report message to a moderator
|
|
|
Re: Is VML 1.3 Still available |
Wed, 27 January 2016 09:52 |
|
|
I have received a copy! You guys are awesome.
I have posted it to dropbox:
1.3b: https://www.dropbox.com/s/7n7ugufiai7fs82/VML_1.3b.zip?dl=0 https://drive.google.com/file/d/0B8BaDTqU3zs_UDdBdDJiZkJXRlU /view?usp=sharing
1.1a: https://drive.google.com/file/d/0B8BaDTqU3zs_cDVXSFNESVBXVjg /view?usp=sharing https://www.dropbox.com/s/50iko9r7oxze086/VML-modfile1.1a.zi p?dl=0
0.9b: https://www.dropbox.com/s/19terno6qfomjh8/vml_09b.zip?dl=0 https://drive.google.com/file/d/0B8BaDTqU3zs_Q2F0NXZGQ2YtSWM /view?usp=sharing
0.9a: https://www.dropbox.com/s/ov3f3dvkgjcl8qo/vml_09a.zip?dl=0 https://drive.google.com/file/d/0B8BaDTqU3zs_dkloNVpNZkMxdkk /view?usp=sharing
Also, the text of the 1.3b changelog (the part that wasn't in 1.1 and doesn't seem to be in the forum):
Quote:
***version history:***
Changes in v1.2, v1.3, v1.3a and v1.3b
000 changing back TF costs to original values (due to the "production queue override")
001 altered TF tech level requirements
002 further altered mass driver costs in favor of PP
003 revised DD hull
004 revised FF hull (now both "Mk II")
005 revised freighter hull and cargo hold
006 altered freighter hull tech requirements
007 increased FM engine fuel usage at high warp
008 overworked look (=part placement) of all ship hulls (freighter, utility hulls now have a layout that can be recognized)
009 fixed version number on splash screen (v1.3)
010 fixed bug, that made SS start with a PB hull instead of a freighter
011 fixed bug, that made starting freighters useless due to a wrong number of engines
012 updated helpfile
013 reversed tech requirements for DD and FF hulls
014 changed starting DDs into FFs (may result in useless starting ships)
xxx discovered gating bug, that lead to the following changes:
015 changed weight of "heavy items" to 800kt, fixing a bug that let ships >32000kt use gates
016 rearranged stargate classes (mass and range), pictures, tech levels
017 changed FM W10 fuel consumption
018 BB Mk II now con17
019 DN Mk II now con20
020 renamed some starbase hulls
021 (ex)changed DS and ultra station to "boost" AR, altered tech requirements for both
022 downgraded DS shipyard
023 updated splashscreen
024 updated helpfile
edit: Added in google drive links too, as redundancy.
[Updated on: Thu, 28 January 2016 10:24] Report message to a moderator
|
|
|