|Re: Slow boat to China
||Sat, 11 April 2015 16:31 |
Registered: April 2008
Location: SW3 & 10023
|We have 14 players interested and 8 confirmed at the time of this posting. 16 players would be great. I am waiting on confirmation from XAPBob on the following:|
Universe and Game Parameters
Galaxy remapped to a circle. Players roughly equidistant with as close to 30 stars per player as I can get. 8 players get 240 stars for 30 each, 9 get 288 for 32, 10 get 288 for 28.8, 11 get 360 for 32.7, 12 get 384 for 32, 13 get 384 for 29.5, 14 get 384 for 27.4, etc. Density will be dense after remap (2.5 stars/10kly^2). Radii of remapped circle will equal the square root of number stars over density, all over π and rounded to the nearest multiple of four, e.g. for 8 players: r= √ (240/2.5*10000)/ π) =552. This way it does not matter how many players we have for race design considerations.
Acc BBS is on. Arbitrary game parameters will be set very high in order to keep public score from activating before 2500 (or never). Victory is by acclaim (i.e. when there is no longer active opposition). Host is not playing.
Race Restrictions and Penalties
Joat: No NAS, 80 points set to defenses.
IT: 40 points set to defenses.
HE: No F, 30 points set to defenses.
CA: A number RW points set to defenses and MPGR such that the growth rate may be increased 5%.
0600 GMT T/W/Th/F/Sat through at least 2430. After 2430, vote may reduce schedule to max 50 hours, through at least 2470. After 2470, vote may be called to change to max 67 hours.
Single Race Victory
No pregame alliances
Player Exploitable Bugs / "Features"
Allowed: Chaff, Split Fleet Dodge, ISB trumps IT gate scanning (because I am not banning the PRT or the LRT), Repair after gating loophole, Mine Damage Dodge & Mine Damage Allocation (because I don't want to police it).
Banned: The rest found here.
Send race files to damarae1 at gmail and please include "SBTC race file" in the subject line.
[Updated on: Sat, 11 April 2015 16:51]
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