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Home » Stars! 2.6/7 » New Game Announcements » AR Need Love Too (ARNLT)
Re: AR Need Love Too Tue, 30 September 2014 11:00 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
dlrichert wrote on Mon, 29 September 2014 19:40

...
I would also like to make a slight revision of schedule.

Schedule
--Will extend deadlines on request as needed for holidays/travel/other IRL nuisances.

To
--Will extend deadlines for holidays each player will be give two holds up to 72 hours in length. One more will be given after 2450. Only unanimous agreement can extend the number of player holds.

...


I think you have to be careful putting a hard limit on number of holds per player per game.

On the one hand, all the players want all of the other players to abide by the schedule that everyone agreed to when they signed up for the game.

On the other hand, stuff just happens IRL, and missing a turn often has catastrophic results for a player. Denying a hold request (from a player that has already used his allotment) can be tantamount to a death penalty, and the IRL circumstances could well be entirely out of the player's control. That would be frustrating not just for the player thus denied, but also for his opponents in the game, who would prefer the full challenge of facing that player's unabridged strategical mettle, even if it means waiting a little longer from time to time because the guy has a very old cat that sometimes needs urgent medial care. Or myriad other IRL exigencies.

On yet another hand, there are only so many stars players available--we kind of have to accept the pace of play that the available players set. Personally, I'd love it if everyone who signed up for a 50-hour per turn game did everything in their power to abide by that schedule, because that's what I do. If IRL gets a little busier than usual for a stretch, I'll stay up late and short myself on sleep to meet the deadline, because I'm always rabid to get to the next turn. But, if given the option between playing with the 3 or 4 players who are as crazy as I am, or playing with 7-8 players who request extensions often enough that the game really averages 2-3 turns per week--well, I'd rather play with the 7-8 players.

All of that said, I'm not a player in this game. I'm merely offering advice. Host and players, you are free to do with it what you will.



What we need's a few good taters.

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Re: AR Need Love Too Tue, 30 September 2014 13:25 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...
skoormit wrote on Tue, 30 September 2014 10:00
dlrichert wrote on Mon, 29 September 2014 19:40

...
I would also like to make a slight revision of schedule.

Schedule
--Will extend deadlines on request as needed for holidays/travel/other IRL nuisances.

To
--Will extend deadlines for holidays each player will be give two holds up to 72 hours in length. One more will be given after 2450. Only unanimous agreement can extend the number of player holds.

...


I think you have to be careful putting a hard limit on number of holds per player per game.

On the one hand, all the players want all of the other players to abide by the schedule that everyone agreed to when they signed up for the game.

On the other hand, stuff just happens IRL, and missing a turn often has catastrophic results for a player. Denying a hold request (from a player that has already used his allotment) can be tantamount to a death penalty, and the IRL circumstances could well be entirely out of the player's control. That would be frustrating not just for the player thus denied, but also for his opponents in the game, who would prefer the full challenge of facing that player's unabridged strategical mettle, even if it means waiting a little longer from time to time because the guy has a very old cat that sometimes needs urgent medial care. Or myriad other IRL exigencies.

On yet another hand, there are only so many stars players available--we kind of have to accept the pace of play that the available players set. Personally, I'd love it if everyone who signed up for a 50-hour per turn game did everything in their power to abide by that schedule, because that's what I do. If IRL gets a little busier than usual for a stretch, I'll stay up late and short myself on sleep to meet the deadline, because I'm always rabid to get to the next turn. But, if given the option between playing with the 3 or 4 players who are as crazy as I am, or playing with 7-8 players who request extensions often enough that the game really averages 2-3 turns per week--well, I'd rather play with the 7-8 players.

All of that said, I'm not a player in this game. I'm merely offering advice. Host and players, you are free to do with it what you will.


you are not allowed to have 3 hands



- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Tue, 30 September 2014 13:29 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...

Should Inquisitor80 play[ 5 votes ]
1. Yes 4 / 80%
2. No 1 / 20%

bretter wrote on Tue, 30 September 2014 09:02
It has been quite some time already - shall we go ahead and start? Certainly we can wait until Inquisitor makes a final decision on whether he plays or not.


i am willing to play. however my playstyle i sub-par
i have had some very nice PMs offering help
while i am willing to learn and take advice i also don't want to hold up the game any further.

so here is a poll for all the people currently playing

you guys made the grade with the 10k@2450 or better
i did not
this isn't a pity plea or anything. call it like you want it.
do you want to let somebody who may fail miserably into YOUR game to have another player.
or do you want each player to have preformed at least to the 10k@2450 level?


[Updated on: Tue, 30 September 2014 13:33]




- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Tue, 30 September 2014 14:41 Go to previous messageGo to next message
mrvan is currently offline mrvan

 
Officer Cadet 1st Year

Messages: 208
Registered: May 2014
There are more important things than 'beating' a solitaire play. I've never played online multiplayer, so I'm sure I'm at quite a disadvantage there, even in a no-comms. The resource requirement just measures one of the many variables that make up competence.

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icon7.gif  Re: AR Need Love Too Tue, 30 September 2014 19:18 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
Lt. Junior Grade
Helped track down one or more Stars bugs

Messages: 492
Registered: February 2011
Location: Delaware
The most important part of playing Stars is having fun doing it, I've been playing here on Autohost for a few years and I've won 1(as in one) game, and that was a team game.

I like to play the game, I'm not any good at it as I don't put in all the time that I think I should as I do have a very full RL.

I think you should play the game, it's the only way to learn and maybe I won't be the first one out Cool

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Re: AR Need Love Too Tue, 30 September 2014 19:25 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
skoormit wrote on Tue, 30 September 2014 11:00


I think you have to be careful putting a hard limit on number of holds per player per game.
...


I know where your coming from. Frequent long delays can also impact player performance and push the game beyond expected completion. I think three holds per player is reasonable enough. If someone has a good enough reason then most likely all players will be ok with it.

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Re: AR Need Love Too Wed, 01 October 2014 01:03 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
Anyone have objection to Inquisitor80 playing "unqualified"?

Does anybody else want to get in on the game? At least one more open slot.

Final call

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Re: AR Need Love Too Wed, 01 October 2014 08:06 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2755
Registered: October 2004
Location: Third star to the left
dlrichert wrote on Wed, 01 October 2014 01:25
If someone has a good enough reason then most likely all players will be ok with it.

... unless they want to beat the disadvantaged player at all costs, up to and including wrecking the game for everyone else, of course. Evil or Very Mad



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: AR Need Love Too Wed, 01 October 2014 09:22 Go to previous messageGo to next message
Inquisitor80 is currently offline Inquisitor80

 
Warrant Officer

Messages: 115
Registered: February 2004
Location: The dark places in betwee...
4 votes so far. All say I should play. I am kind of amazed.

I will put another round of effort in and have a race submitted in 2 days
Pretty sure the race is already done(ish) but I need to revisit

Thank you all



- Inquisitor80
___________________________________
We must move forwards not backwards, upwards not forwards, and always twirling, twirling, twirling toward freedom.

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Re: AR Need Love Too Thu, 02 October 2014 00:44 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
All players please send me an email to my SAH user name @Comcast.net

This will be used to confirm participation and to verify communication link with the host. Skoormit forwarded race files to me. Thanks Skoormit for doing player qualification. If you wish to send a tweaked race file then feel free. Just please keep it AR.

If anyone has anything to discuss before the game then please feel free. After game starts then all communication goes through the host. Email addresses will not be shared.

Will give an update in a couple of days.



[Updated on: Thu, 02 October 2014 00:47]

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Re: AR Need Love Too Sat, 04 October 2014 01:19 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
Status update

sah.humans sent PM asking for confirmation
iztok confirmed race received
better confirmed race received
mrvan sent PM asking for confirmation
little eddie confirmed race received
theval sent PM waiting for confirmation
Inquisitor80 confirmed race received trying 10K test
Asmodai expected to complete race and 10K test my Monday

I don't have personal emails. If any one does then your welcome to ask players to check the boards. Please do not discuss the current game outside of the forum.

If for some reason we get less then 6 players then I would recommend that we decrease the universe size. It has been almost 4 months since thread has been started.

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Re: AR Need Love Too Sat, 04 October 2014 11:43 Go to previous messageGo to next message
theval is currently offline theval

 
Petty Officer 3rd Class

Messages: 43
Registered: May 2014
I just replied to everyone who has contact me recently in connection to this game.

Let me know if something is missing.


[Updated on: Sat, 04 October 2014 11:43]

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Re: AR Need Love Too Sat, 04 October 2014 16:22 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
Now have race and confirmation from both Sah.humans and Theval.

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Re: AR Need Love Too Mon, 06 October 2014 02:52 Go to previous messageGo to next message
mrvan is currently offline mrvan

 
Officer Cadet 1st Year

Messages: 208
Registered: May 2014
My email is wouter@vanatteveldt.com (I don't mind spam Wink), I don't check PM's often.

I can confirm, but I will be AFK from 10-12 october and after ~10 december until Christmas, so the game needs to be finished by then or I will need to take a very long break. If that is no problem, I am game.

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Re: AR Need Love Too Mon, 06 October 2014 07:30 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
10k reached. Where to send racefile and files from testbed?

[Updated on: Mon, 06 October 2014 07:30]

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Re: AR Need Love Too Mon, 06 October 2014 12:28 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Asmodai wrote on Mon, 06 October 2014 06:30
10k reached. Where to send racefile and files from testbed?


You can send to me. PM or email is fine.



What we need's a few good taters.

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Re: AR Need Love Too Mon, 06 October 2014 15:03 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
mrvan wrote on Mon, 06 October 2014 02:52


I can confirm, but I will be AFK from 10-12 october and after ~10 december until Christmas, so the game needs to be finished by then or I will need to take a very long break. If that is no problem, I am game.


Good chance game will still be going into next year. October 10-12 is close enough not to be an issue. I am going to call for player vote on the second. Majority Rules. As long as there are less then three objections then lets plan on the break. If you object to the hold please let me know by Wednesday.

Plan is to send the files to Xapbob on Wednesday night. Then he will need some time to do universe set up before sending files to Ron for SAH setup. Good news is that Xapbob plans on moving HW's if need be to insure relatively equal start for all players. Otherwise you would end up with a couple players becoming a baloney sandwich.

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Re: AR Need Love Too Tue, 07 October 2014 03:07 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:
You can send to me. PM or email is fine.
Sended.

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Re: AR Need Love Too Tue, 07 October 2014 08:54 Go to previous messageGo to next message
bretter is currently offline bretter

 
Crewman 1st Class

Messages: 38
Registered: April 2006
Location: Texas

Looks like finally going to start!

Thanks to everyone who helped make it happen - skoormit, dlrichert and xapbob especially since they are a significant help and not playing!


bretter

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Re: AR Need Love Too Thu, 09 October 2014 02:40 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
Race files sent to Xapbob.

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Re: AR Need Love Too Mon, 13 October 2014 19:06 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
bretter wrote on Tue, 07 October 2014 07:54
Looks like finally going to start!

Thanks to everyone who helped make it happen - skoormit, dlrichert and xapbob especially since they are a significant help and not playing!


bretter


Happy to help. The community will only last as long as we are all willing to facilitate the games.



What we need's a few good taters.

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Re: AR Need Love Too Mon, 20 October 2014 05:08 Go to previous messageGo to next message
mrvan is currently offline mrvan

 
Officer Cadet 1st Year

Messages: 208
Registered: May 2014
Two more weeks without any movement and more than 4 months since the game was announced....

Sorry guys, I'm withdrawing from this game, I just don't think it's going to work out. Good luck to all involved!

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Re: AR Need Love Too Mon, 20 October 2014 05:51 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 910
Registered: August 2012
Apologies
I've had issues with the forum.

The game is generated, I'm just remapping.

I can exclude you and start again if you really want - but since I'm *only* doing the genning/mapping that would be a bit harsh on the eventual host.

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Re: AR Need Love Too Mon, 20 October 2014 18:09 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
mrvan wrote on Mon, 20 October 2014 05:08
Two more weeks without any movement and more than 4 months since the game was announced....

Sorry guys, I'm withdrawing from this game, I just don't think it's going to work out. Good luck to all involved!


I know the frustration you feel. Unfortunately there is not a huge pool of players. Sometimes it takes more time than you expect. The game setup is in the home stretch. When Xapabob volunteered many months ago to do universe gen he might have had a less busy schedule.
It's been only about eleven days. He already genned the special universe. Will you reconsider?

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Re: AR Need Love Too Mon, 20 October 2014 18:27 Go to previous messageGo to previous message
dlrichert is currently offline dlrichert

 
Warrant Officer

Messages: 133
Registered: January 2012
Location: US
XAPBob wrote on Mon, 20 October 2014 05:51
Apologies
I've had issues with the forum.

The game is generated, I'm just remapping.

I can exclude you and start again if you really want - but since I'm *only* doing the genning/mapping that would be a bit harsh on the eventual host.


We still would have seven players. I guess give it a day or two. If no change then please regen. Sorry for the hassles.

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