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Deep Terraforming Probability Sun, 11 November 2007 16:24 Go to next message
gwellman is currently offline gwellman

Petty Officer 1st Class

Messages: 66
Registered: January 2007
Location: Seattle, WA

The documentation says a CA will have "up to" a 10% chance of deep terraforming one click per year per world. Does anyone have more details on that? Are the odds 6.7% if one hab parameter is perfect (or immune)? 3.3% if two are perfect or immune? Does the amount of population on the planet matter?

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Re: Deep Terraforming Probability Sat, 01 November 2008 21:46 Go to previous messageGo to next message
bigcanuknaz is currently offline bigcanuknaz

Officer Cadet 1st Year

Messages: 205
Registered: July 2004

I'm not at all sure.

but I seem to recall a message saying I got a "deep terraforming" say in grav on a world with grav immunity.

Thus I would guess, iirc, that the odds stay at 1/10


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Re: Deep Terraforming Probability Tue, 25 August 2009 07:01 Go to previous messageGo to next message
iztok is currently offline iztok


Messages: 1190
Registered: April 2003
Location: Slovenia, Europe
I'm just playing a CA and I've noticed something I'd like to discuss.

In all my testbeds and also in the current game I've got the first planet improvemenet (your engineers on X have managed to improve...) only after a certain number of turns have passed. The closest number for them was 15. I don't remember getting that event earlier in any testbed, and the fellow CA player in "my" game has also confirmed he got none up to turn 16.

What's your experience? Could there be a hidden check for passed turns befor that ability is enabled?

BR, Iztok

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Re: Deep Terraforming Probability Wed, 26 August 2009 21:58 Go to previous messageGo to next message
Mark Hewitt is currently offline Mark Hewitt

Master Chief Petty Officer

Messages: 105
Registered: June 2006
Location: Calgary, Alberta, Canada
I've never played a CA, but I wonder if the deep terraforming has a streak-breaker--the streak here being failures to deep terraform. As well, there may be other departures from true random chance, say limiting it to a certain number of worlds per turn, say 1 or some fraction of your total worlds.

As with any random process, the way to figure it out is to get more data:

1. Year data: number of planets, whether or not DT occurred.
2. Has 2 different environment factors of the same world even been affected in the same year?
3. Has 2 or more worlds ever received DT in the same year.

Get enough data and as m.a@stars says:
m.a@stars wrote on Mon, 15 June 2009 14:22

...when hunting for low-percent deviations, large numbers are your friends Twisted Evil .

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Re: Deep Terraforming Probability Wed, 02 September 2009 00:54 Go to previous messageGo to next message
AlexTheGreat is currently offline AlexTheGreat


Messages: 661
Registered: May 2006
Location: Sydney, Australia

I believe that a CA has a 10% chance for every planet every year & that can be for any hab regardless of immunities & even if the planet is already auto-terraformed to 100%. Actually, I reckon you'd get slightly less terraforming than that since the random chance will occasionally hit for a hab that is already perfect.

The last time I played CA I got a 1% improvement on year 2 (year after colonisation) from the first planet I colonised & got another 1% 2-3 years later.

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Re: Deep Terraforming Probability Wed, 30 July 2014 19:11 Go to previous message
XAPBob is currently offline XAPBob

Lt. Commander

Messages: 915
Registered: August 2012
You can get the boost on arrival (i.e. WP1 colo/drop, get boost before instaform)

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