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Stealth Wed, 02 July 2008 12:11 Go to next message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

Messages: 182
Registered: June 2008
I understand the use of cloaking and the guts as described in the help file. I was wondering however whether putting stealth capabilities on a space station would have any effect, or whether it would be utterly useless.

I know that to see a space station, you must have either gone into orbit around its world or used penetrating scanners, so does the cloaking have an effect on the penetrating scanners?



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Re: Stealth Wed, 02 July 2008 12:30 Go to previous messageGo to next message
Adacore is currently offline Adacore

 
Chief Warrant Officer 2

Messages: 156
Registered: February 2005
Location: Shanghai
I've read an article which mentioned this somewhere, but I can't remember what it said Embarassed I have a vague feeling that cloaking starbases does work, but don't trust me on that! I'm not sure how this would interact with IT gate scanning, I know that cloaking on ships reduces the range at which they can be gate-scanned by IT proportionally (although if they're using infinity gates that's not an issue).

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Re: Stealth Wed, 02 July 2008 12:50 Go to previous messageGo to next message
Effluviant Walrus is currently offline Effluviant Walrus

 
Senior Chief Petty Officer

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Registered: May 2008
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I usually testbed with Turindrone (SS) AIs, so from what I've seen from a JoaT, starbase cloaking does work. Cloaking the starbase might be useful if you want to lure an enemy into attacking a world or something, but given that its stationary and thus useless on the offensive, I'd rather use those electronics slots for battle computers.

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Re: Stealth Wed, 02 July 2008 13:05 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

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Ok so what does it cloak? Does it, as I thought, cloak from penetrating scanners, or does is serve some other function?


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Re: Stealth Wed, 02 July 2008 13:20 Go to previous messageGo to next message
Effluviant Walrus is currently offline Effluviant Walrus

 
Senior Chief Petty Officer

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I'm 99% sure that cloaking works on penscans.

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Re: Stealth Wed, 02 July 2008 13:45 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

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Oh right...i'll have to try it out in a multiplayer game...



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Re: Stealth Wed, 02 July 2008 14:02 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

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Registered: March 2003
Location: Seattle, WA USA
Cloaking orbitals reduces the range at which penscans can see that the orbital is there. The cloaking doesn't help on the tactical level and will not help cloak anything else in orbit.

If you take ISB all your orbitals are automatically 20% cloaked. This is a minor advantage when an enemy is considering assaulting one of your planets he might not know if you've got a SD or an US, or if you upgraded the unarmed SS he saw two turns ago. By and large I'd recomend against wasting electrical slots on cloaking; use them for computers or jammers.

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Re: Stealth Wed, 02 July 2008 14:42 Go to previous messageGo to next message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

Messages: 182
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Unless you want a super stealth base! Very Happy

Yeah I totally went there...

Anyway, thanks for the help =)



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Re: Stealth Wed, 02 July 2008 18:13 Go to previous messageGo to next message
Micha

 

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Registered: November 2002
Location: Belgium GMT +1
Adacore wrote on Wed, 02 July 2008 18:30

... I'm not sure how this would interact with IT gate scanning, I know that cloaking on ships reduces the range at which they can be gate-scanned by IT proportionally ...

Ships can not be gate-scanned by IT. An IT can only scan the planet and the SB in orbit (it can't see the desing of course, only WM can).

As already answered you can hide your SB from penscanners. The cloaking also works against IT gate-scanning. A 50% cloaked SB means your planet with all your stats (also defenses!) won't be seen by the IT with a any/300 gate at 200ly away.

But als you already mentioned the any range makes cloaking SBs useless when it comes to gate-scanning. When playing IT you first get the 100/any, build one of these and see all dots with gates light up. Wink The 100/any does not have much other use, most warships will be heavier and ITs usually go (and stop) at the 800/any which does not require prop16 (NRSE grav immune ITs espeacially don't care). Against the 800ly cloaking might still have *some* meaning ...

Anyway, I *do* put cloaks on my SBs. Use the elec slots for what? Comps? SBs are expensive chaff later in the game. Wink SB is to hold a gate and refuel, minimal armament and armour will do for 90% of my bases.

mch

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Re: Stealth Sat, 05 July 2008 02:40 Go to previous messageGo to next message
magic9mushroom is currently offline magic9mushroom

 
Commander

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Also probably particularly good for ARs against ITs (and anyone else) since the opponent can't tell what sort of base you have and hence how big a fleet to bring for kamikaze.

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Re: Stealth Sat, 05 July 2008 08:38 Go to previous messageGo to next message
Soobie

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2007
Location: Australia
magic9mushroom wrote on Sat, 05 July 2008 16:10

Also probably particularly good for ARs against ITs (and anyone else) since the opponent can't tell what sort of base you have and hence how big a fleet to bring for kamikaze.

By 'what sort of base' I assume you mean 'the build of the base' since IT can certainly see the type of base. Also, if IT have hit that build of base in the past (in another battle at another planet) they will know what build the base is.

On the whole for IT against AR it is probably more relevant to know the type of base as that can give a broad indication of pop on deck.

I'm thinking that scary for AR is a WM with penscanners.

I'm a fan of cloaks on orbitals. It forces your opponents to play intelligently and MM their scanning ... also, if they are at all concerned about whether or not you have an orbital, it gives them less opportunity to fork you, imho. I'm fairly certain that it's saved my sorry arse enough times to justify doing it.

As SS I've made the mistake of putting USCs in the BB 3-slot a couple of time. Usually pretty dumb.

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Re: Stealth Sun, 06 July 2008 01:12 Go to previous messageGo to next message
magic9mushroom is currently offline magic9mushroom

 
Commander

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Um... did you read the topic of the thread? If you put a few cloaks on your base, they then can't see what sort of orbital it is. That means they don't know what to bring a strike force for. WM with penscans are scary for AR even without the "see orbitals", so it's a bit of a moot point.

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Re: Stealth Sun, 06 July 2008 07:13 Go to previous messageGo to next message
Soobie

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2007
Location: Australia
*gives up*

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Re: Stealth Sun, 06 July 2008 17:06 Go to previous message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

Messages: 182
Registered: June 2008
Well in that case I think I'll continue to put cloaks on my starbases in relevant circumstances Smile


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