Stealth |
Wed, 02 July 2008 12:11 |
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beanspoon | | Chief Warrant Officer 3 | Messages: 182
Registered: June 2008 | |
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I understand the use of cloaking and the guts as described in the help file. I was wondering however whether putting stealth capabilities on a space station would have any effect, or whether it would be utterly useless.
I know that to see a space station, you must have either gone into orbit around its world or used penetrating scanners, so does the cloaking have an effect on the penetrating scanners?
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Re: Stealth |
Sat, 05 July 2008 08:38 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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magic9mushroom wrote on Sat, 05 July 2008 16:10 | Also probably particularly good for ARs against ITs (and anyone else) since the opponent can't tell what sort of base you have and hence how big a fleet to bring for kamikaze.
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By 'what sort of base' I assume you mean 'the build of the base' since IT can certainly see the type of base. Also, if IT have hit that build of base in the past (in another battle at another planet) they will know what build the base is.
On the whole for IT against AR it is probably more relevant to know the type of base as that can give a broad indication of pop on deck.
I'm thinking that scary for AR is a WM with penscanners.
I'm a fan of cloaks on orbitals. It forces your opponents to play intelligently and MM their scanning ... also, if they are at all concerned about whether or not you have an orbital, it gives them less opportunity to fork you, imho. I'm fairly certain that it's saved my sorry arse enough times to justify doing it.
As SS I've made the mistake of putting USCs in the BB 3-slot a couple of time. Usually pretty dumb.
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