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Home » Stars! Clones, Extensions, Modding » VML lounge » Any improvements to StarEd? (or my other software)
icon5.gif  Any improvements to StarEd? (or my other software) Thu, 06 February 2003 12:45 Go to next message
piratelordx is currently offline piratelordx

 
Crewman 1st Class

Messages: 34
Registered: November 2002
Location: Hampshire, UK
Hi all,

With this release of the VML Mod Stars! I've had to change the current version of StarEd. I also discovered a slight bug which has been fixed.

Now, I would like to upload this new version to my website, but first I would like to see if anyone has any other ideas for it and/or Xtreme Borders (note, I will not be making changes to StarMail).

There is one bug that has been brought to my attention in Xtreme Borders which can be quite bad on rare occasions.

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Re: Any improvements to StarEd? (or my other software) Thu, 06 February 2003 15:46 Go to previous messageGo to next message
The Taubat is currently offline The Taubat

 
Officer Cadet 3rd Year

Messages: 263
Registered: December 2002
how about this one for a bug, I cant see my stargate network


Royal Sha'a'kar of the Taubat people

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Re: Any improvements to StarEd? (or my other software) Fri, 07 February 2003 02:22 Go to previous messageGo to next message
Verker is currently offline Verker

 
Master Chief Petty Officer
VML mod guy

Messages: 99
Registered: January 2003
Location: Vienna, AUT
It would be nice if StarEd supported 2.6j rc4 officially (I guess that's why you want to update). Mind you, the beta showed importing 2.6j rc4 as a wrong "2.7j rc4".

It would also be good if you fixed changing TF cost with StarEd(esp concerning TT) affecting real production queue cost, not just the value in the tech browser - but I'm not sure if that is really due to StarEd.

Finally, I'd prefer being able to change the name, when I want to save (to) an exe. I tend to start loading from a modified exe, doing changes and saving directly, father than using a .stm file. It would be nice if I could write another .exe without overwriting the one I started from (hmm, thinking about it, I remember a backu0p function in StarEd - maybe I'm just missing the point and simply have the backup function turned off?)



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icon5.gif  Re: Any improvements to StarEd? (or my other software) Fri, 07 February 2003 12:48 Go to previous messageGo to next message
piratelordx is currently offline piratelordx

 
Crewman 1st Class

Messages: 34
Registered: November 2002
Location: Hampshire, UK
The Taubat wrote on Thu, 06 February 2003 20:46

how about this one for a bug, I cant see my stargate network


Are you sure you have NewReports=1 set under the [Misc] section of your Stars.ini file found in your windows directory?

And are you using version I or above?

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icon9.gif  Re: Any improvements to StarEd? (or my other software) Fri, 07 February 2003 12:53 Go to previous messageGo to next message
piratelordx is currently offline piratelordx

 
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Messages: 34
Registered: November 2002
Location: Hampshire, UK
Verker wrote on Fri, 07 February 2003 07:22

It would be nice if StarEd supported 2.6j rc4 officially (I guess that's why you want to update). Mind you, the beta showed importing 2.6j rc4 as a wrong "2.7j rc4".

Just a typo and easily fixed

Quote:

It would also be good if you fixed changing TF cost with StarEd(esp concerning TT) affecting real production queue cost, not just the value in the tech browser - but I'm not sure if that is really due to StarEd.

I think it's a stars! thing. Some sort of production queue override. Bet this really buggers up VML now?

Quote:

Finally, I'd prefer being able to change the name, when I want to save (to) an exe. I tend to start loading from a modified exe, doing changes and saving directly, father than using a .stm file. It would be nice if I could write another .exe without overwriting the one I started from (hmm, thinking about it, I remember a backu0p function in StarEd - maybe I'm just missing the point and simply have the backup function turned off?)

Good Point. I've totally forgotten what the Backup option does.
I do recommend that you do make a STM file now and again. If your Stars! becomes corrupted for some reason, and you have no STM file, you have to start again from scratch, unless you copied the last updated exe elsewhere.

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icon9.gif  Re: Any improvements to StarEd? (or my other software) Sat, 08 February 2003 01:02 Go to previous messageGo to next message
Verker is currently offline Verker

 
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Registered: January 2003
Location: Vienna, AUT
piratelordx wrote on Fri, 07 February 2003 18:53


Quote:

It would also be good if you fixed changing TF cost with StarEd(esp concerning TT) affecting real production queue cost, not just the value in the tech browser - but I'm not sure if that is really due to StarEd.

I think it's a stars! thing. Some sort of production queue override. Bet this really buggers up VML now?



It is a shame - one of the concepts behind VML is to better the balancing between PRTs significantly. I would have loved to take away some of CAs superiority, by making something, that CA gets for free, significantly cheaper for other PRTs.

I really, really hope that we get a pointer from Jeff how to fix that "production queue override" as you call it. I am afraid he doesn't bother to read here on a regular basis, but since Ron is able to contact him via e-mail, maybe that would be a way to get his attention on this particular problem (Ron?).



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Re: Any improvements to StarEd? (or my other software) Sat, 08 February 2003 07:11 Go to previous messageGo to next message
piratelordx is currently offline piratelordx

 
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Messages: 34
Registered: November 2002
Location: Hampshire, UK
Verker wrote on Sat, 08 February 2003 06:02

piratelordx wrote on Fri, 07 February 2003 18:53


Quote:

It would also be good if you fixed changing TF cost with StarEd(esp concerning TT) affecting real production queue cost, not just the value in the tech browser - but I'm not sure if that is really due to StarEd.

I think it's a stars! thing. Some sort of production queue override. Bet this really buggers up VML now?



It is a shame - one of the concepts behind VML is to better the balancing between PRTs significantly. I would have loved to take away some of CAs superiority, by making something, that CA gets for free, significantly cheaper for other PRTs.

I really, really hope that we get a pointer from Jeff how to fix that "production queue override" as you call it. I am afraid he doesn't bother to read here on a regular basis, but since Ron is able to contact him via e-mail, maybe that would be a way to get his attention on this particular problem (Ron?).


How about changing the TT scale from 0%-30% to 0-20%. Usually, only CA take TT, so this will offer a bit less. And if the technology is spread more over the Biotech range, this might even things up against those who don't take TT.

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Re: Any improvements to StarEd? (or my other software) Sat, 08 February 2003 22:13 Go to previous messageGo to next message
Strategic is currently offline Strategic

 
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Messages: 25
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I assume you mean that the terraforming cost in the production queue is different than what's given in the tech browser? If this is so, then I find that very strange. Why does the rest of the technology receive cost information from the same area in both the tech browser and production queues when the terraforming doesn't?

Excuse the long sentence Smile



Strategic

Past host of Walking on Eggs (2000), Walking on Shattered Eggs (2001), Dangerous Frontier (2001), Undisputed Power (2001), A Matter of Honour (2002) and Conflicted Empires (2002)

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icon14.gif  Re: Any improvements to StarEd? (or my other software) Sun, 09 February 2003 06:12 Go to previous messageGo to next message
Verker is currently offline Verker

 
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Strategic wrote on Sun, 09 February 2003 04:13

I assume you mean that the terraforming cost in the production queue is different than what's given in the tech browser? If this is so, then I find that very strange. Why does the rest of the technology receive cost information from the same area in both the tech browser and production queues when the terraforming doesn't?


Exactly, your assumption is correct. It seems that there is some kind of "production queue override" in the coded area of the Stars! exe. AKAIK, that is the one and only case in Stars! where such things happen (apart from MT items - their values seem stored in the coded area for the most part).

I am afraid, that without help from Jeff or someone else able to decipher the code, my attempt to weaken CA over the other PRTs will fail.

It would be enough if he provided an exe file of 2.6j rc4, that has a changed override for TF cost: 60 resources for TT TF, 80 for standard TF, say. That would correspond with Stars! original 3:4 relation. It would not be necessary to reveal any part of the code!

If I am not mistaken, it would possibly only take a few minutes to provide such an exe for the community. Anyway, it is only wishful thinking until it happens. Sad

Another wish that I had concerning PRT levelling would be to strenghten PP. Out of 16 players designating 3 PRTs (48 total) each in my current game, noone designated PP. IMHO, PP should be as cheap as SD concerning RW point cost, to make it attractive again. It still would be a costly PRT, apart from RW points.




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Re: Any improvements to StarEd? (or my other software) Sun, 09 February 2003 10:12 Go to previous messageGo to next message
Strategic is currently offline Strategic

 
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Well, I would agree with the production queue override theory. But it's possible that the value provided for this override is also available in the Stars!.exe file somewhere. It's likely to be in a different location than the original though.




Strategic

Past host of Walking on Eggs (2000), Walking on Shattered Eggs (2001), Dangerous Frontier (2001), Undisputed Power (2001), A Matter of Honour (2002) and Conflicted Empires (2002)

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Re: Any improvements to StarEd? (or my other software) Sun, 09 February 2003 12:10 Go to previous messageGo to next message
jeffimix is currently offline jeffimix

 
Officer Cadet 1st Year

Messages: 218
Registered: November 2002
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Hey taubat, make lines between the planets that have stargates in range of eachother and put wegiht numbers on the lines. Its tedious but makes pretty pictures Smile .


Email me as ----jeffimix@----yahoo.com----
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Re: Any improvements to StarEd? (or my other software) Sun, 09 February 2003 13:13 Go to previous messageGo to next message
Verker is currently offline Verker

 
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Strategic wrote on Sun, 09 February 2003 16:12

But it's possible that the value provided for this override is also available in the Stars!.exe file somewhere.


I tried everything possible finding it using editors, hex editors and such. 0-0-0-100 shouldn't be hard to find (00-00-00-64 in hex), but I am afraid the value is hidden in the small coded area of the exe and without help from Jeff I can't think about anybody being able to decipher it. Feel free to point me to someone (or to point somebody here) Wink



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Re: Any improvements to StarEd? (or my other software) Tue, 18 February 2003 12:01 Go to previous messageGo to next message
The Taubat is currently offline The Taubat

 
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sure makeing lines would take some time, too much time, and I am using I and above on version 2.7


Royal Sha'a'kar of the Taubat people

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icon5.gif  Re: Any improvements to StarEd? (or my other software) Tue, 18 February 2003 15:17 Go to previous messageGo to next message
piratelordx is currently offline piratelordx

 
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Location: Hampshire, UK
The Taubat wrote on Tue, 18 February 2003 17:01

sure makeing lines would take some time, too much time, and I am using I and above on version 2.7


What exactly have you been trying? If you want (if you can if we are not in the same game) send me your files.
Or are you expecting some different kind of layout for a stargate network?

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icon5.gif  Re: Any improvements to StarEd? (or my other software) Fri, 07 March 2003 23:36 Go to previous messageGo to next message
voodoo8476 is currently offline voodoo8476

 
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Messages: 47
Registered: January 2003
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Kinda new here so just ignore me if my questions are dumb. I am using the Extreme borders 1.7.0. I have trouble loading more than 1 .p# file. the only way I can get it to read multiple files is by merging them in excel. Then all the habs are screwed up. and depending on whose files are at top or bottom the information my be older than that available.

Strangly I have had it work once? Could the .P# files be corrupted by other player editing before sending?

I can give all the details to anyone who is interested and has the time to help out a newbie

Also with my limited use of Stars! utilities I have found Borders to be the coolest (pretty Colors). However the one improvement I would recommend is the addition of a fleets file upload.
my my 2 cents

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Re: Any improvements to StarEd? (or my other software) Mon, 14 April 2003 15:00 Go to previous messageGo to next message
piratelordx is currently offline piratelordx

 
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Messages: 34
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Location: Hampshire, UK
voodoo8476 wrote on Sat, 08 March 2003 04:36

Kinda new here so just ignore me if my questions are dumb. I am using the Extreme borders 1.7.0. I have trouble loading more than 1 .p# file. the only way I can get it to read multiple files is by merging them in excel. Then all the habs are screwed up. and depending on whose files are at top or bottom the information my be older than that available.

Strangly I have had it work once? Could the .P# files be corrupted by other player editing before sending?

I can give all the details to anyone who is interested and has the time to help out a newbie

Also with my limited use of Stars! utilities I have found Borders to be the coolest (pretty Colors). However the one improvement I would recommend is the addition of a fleets file upload.
my my 2 cents


To get the best use out of Xtreme Borders, you need to use P?? files where ?? is the player number. To get planet dumps like this you need to add NewReports=1 under the [Misc] section of your stars.ini file found in your windows directory and also be using Version I or above.

All your players/allies will have to do the same.

Xtreme Borders can deal with one PLA file (the default) or P?? files. It checks for P?? files, then for PLA files.

Please feel free to email me with any other problems.

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Re: Any improvements to StarEd? (or my other software) Thu, 24 April 2003 04:37 Go to previous messageGo to next message
quatch is currently offline quatch

 
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Messages: 21
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As for Xtreme borders here's something I'd like to see:

[perhaps I've just missed turning this on somewhere]

*an Open Recent set under Files, or starting in the last folder opened.

*allowing manual addition of data (such as stargates or ownership) based on what I know, not what stars knows.

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Re: Any improvements to StarEd? (or my other software) Thu, 24 April 2003 07:18 Go to previous messageGo to next message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
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quatch wrote on Thu, 24 April 2003 04:37

As for Xtreme borders here's something I'd like to see:

[snip]
*allowing manual addition of data (such as stargates or ownership) based on what I know, not what stars knows.


You could edit the .pxx files to correct data. They import into Excel quite nicely.

Not as nice as something in Xtreme borders allowing you to do it, but it's possible.

- Kurt



Time flies like an arrow.
Fruit flies like a banana.
- Groucho Marx

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Improvements for Xtreme Borders! Fri, 06 June 2003 23:45 Go to previous message
FurFuznel is currently offline FurFuznel

 
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Messages: 437
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piratelordx wrote on Thu, 06 February 2003 11:45

... but first I would like to see if anyone has any other ideas for it and/or Xtreme Borders...


I have some suggestions for Xtreme Borders and some questions as well. In the version 1.70 beta there is a movie option in the tools menu. Is this a functioning feature and if so how do you get it to function? I did what I though was required but the Run button never became active.

My other comments about using Xtreme Borders have to do with the fact that none of the control windows have a way to exit them without activating the item. For example I am taking a look at a race's color so that I can set the rest of the players that they are allied with to the same colour. When I hit the x in the top right corner to cancel the window it has to recalculate the universe colours even though I was trying not to change anything. There are other command windows like this (ie. Tools -> Options).

Is there any way to either display fleets on the map using the .f## files or to draw directly on the map? This is why I still use Stars! Notebook (the ability to draw on the map).

Keep up the good work, it is a good piece of software.

Shadallar



Shadallark <==> FurFuznel
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