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Re: Your Favorite Race? |
Mon, 13 January 2003 00:50   |
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EDog |  | Lt. Junior Grade | Messages: 417
Registered: November 2002 Location: Denver, Colorado, USA | |
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mitchell wrote on Sun, 12 January 2003 21:55 | Interesting that in the game I am playing right now, we have 8 players and 3 of them are SD 
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Yeah, and also 3 IT, a no-show, and a poor AR caught in the middle. How's that for a weird mix? Not a JoaT or CA in the bunch...
EDog, cheerfully losing a Careful conflict
http://ianthealy.com
Born, grew up, became an adventurer
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Re: Your Favorite Race? |
Mon, 13 January 2003 14:20   |
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Think of this as an example:
You keep a few mml scouts zigzagging a year ahead of your attack force. This way your enemy can't rush in to intercept your main force without hitting mines. And you also have a protected resupply route. Not to mention your mines can surround the target worlds making reinforcement very difficult. And your ability to minesweep at warp 6 is a big offensive advantage too.
Now throw some cloaking into the mix...
The advantage of SD is that you slow down enemy movement to the point they're helpless against you.
Newbies: As far as detonations, they happen *after* movement, so you need to anticipate where the enemy will be ahead of time. And remember, many small fields are vastly superior to a few big ones.
[Updated on: Mon, 13 January 2003 14:24] Report message to a moderator
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Re: Your Favorite Race? |
Mon, 13 January 2003 14:53   |
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It gets better....
People have mentioned the SS tactic of popping cloaked mine layers into enemy territory and laying some mines...
Now imagine popping an SD mine layer into enemy territory - not only can you enter @ warp 6 and thus cover more ground quicker you can escape quicker too. Drop some speed traps and stop their reinforcements, drop heavies to take out mining ships, or just lay the odd detonating minefield and ruin their supply system. Only and IT can avoid falling victim to this... but then if you lay a standard minefield over their minelayers away from home and detonate the field they lose their ability to replace their own mines, keep laying your own and hey presto you've gain some space once you clear out beginner colonies and the remaining mines - handy huh?
SD is solid as a rock. And if you can (doubtful, but maybe) conceal your PRT and you run into enemy space you can drop some mines when they send ships in to intercept and Kablam - they din't see those heavies coming since they were travelling at warp ridiculous.
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Re: Your Favorite Race? |
Mon, 13 January 2003 23:05   |
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EDog |  | Lt. Junior Grade | Messages: 417
Registered: November 2002 Location: Denver, Colorado, USA | |
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zoid wrote on Mon, 13 January 2003 16:56 | Hahaha! You guys are so devious, I love it! Thanks for the insight, you two make SD sound like a lot of fun all the sudden. Any new games starting? I wanna play a new prt I've never played before.
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SD can be a lot of fun to play, and against a sharp player, devilishly difficult to defeat. Ken Mitchell is making brilliant use of an SD in Careful Wars (want to post any pointers here, Ken?).
EDog
http://ianthealy.com
Born, grew up, became an adventurer
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