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Dedicated sapper (Re: The Beam Deflector) Sat, 19 April 2003 18:34 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
freakyboy wrote on Sat, 19 April 2003 18:47


On a side note... in chaffless games (I'm about to lose one... so it's too late for me to try this really...)

Why not build a nubian with...
3x engine
9x top sheild
3x syncho sapper
9x Jammer 30 (50 is you're IS)
15x Deflector

Such a ship would be really cheap...
It would ignore chaff and go straight for big ships with sheilds
It would be 95% jammed... which is nice
It would be able to take 5x more beamer hits than normal!!

It's not the best idea in the world but it might do some good.


IOW a dedicated sapper, a ship with only one purpose, to sap the shields of the other side ... I would add and then die ...
Just like your anti-chaff ships, get in one shot (the first) and than die.

I don't think it would do much good, IMHO it won't do enough damage, you would need more ships of them, the ship is all about defense and has only 3 weapons, while it will die eventually ...
A too high cost to only sap shields, once enemy shields are down you've got an expensive piece of machinery just sitting there doing nothing ... Sad

True, they are unattractive to beams as well as missile ships, but they will be in a smaller stack than your main line beamer ships, which means less shield coverage and I think because of that the enemy ships (beams and missiles) will shoot at them first before switching to your main line beamer fleet.

The sappers will fire on the enemy beamer stack but such a stack would (should) be pretty large and your sapper stack would be pretty small and without much fire power (focussed on defense), so they will just make a little scratch ...
Better would be of course if they fire on the missile stack which will be smaller (iron shortage) I doubt if they would get in range of the enemies missile ships since those will hang back, your sappers will have to move all across the board to get to them.

I could be wrong but I would certainly carefully test this to see if the attractiveness of the smaller sapper fleet isn't higher than the large beamer stack ... Especially since your mainline beamers maybe also have 15 deflectors? And maybe 2 shields? Than the difference is small ...

Better would be to make a sapper with no defense at all (no shields, no deflectors and no jammers) and make sure it has the first shot above anything else on the battle board and be sure that there will in fact be something in range to shoot at!
Those ships must fire before your own missile ships (of course), before the enemy beamers (not a problem, since sappers have a high weap init already) and before the enemy missile ships (if not than add jammers/shields untill you are sure your main line beamer stack will be shot at first, but again the sappers have a higher weap init than any of the missiles, so with max computers you will shoot first).
This way you'll get much more offensive ships with huge fire power that will reduce the enemies beamer stack shields significantly ...

Oh and for IS don't use 3 slots of jammer50s, 2 should be enough ...

regards,
mch


[Updated on: Sat, 19 April 2003 18:36]

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