Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » New Game Announcements » Home High Ground
Home High Ground Sun, 27 July 2008 05:04 Go to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

additions,changes and deletions are coloured.

8 players.
"Advanced Beginner" or higher skill required (if you have to ask, the answer is probably no).
Host is not playing.
Initially 26hrs between turn gens, slowing by concensus later.
Medium, Sparse (approx 25-30 planets each).
Custom start positions.
AccBSS on.
Galaxy Clumping on (negotiable by popular demand).
All others off.
No pre-game alliances. Otherwise unrestricted diplomacy.
Standard cheats disclaimer applies. See also below for my personal disclaimer.

Race files to be sent to gible@gible.net First in, first served. Create race files for LLL. I will adjust/assign your combination during game creation.

Race restrictions:(For all races)
No immunities.
No TT.

each hab must touch one end (which ends for each player will be randomly assigned) and be less than 3/4 of the full range
- ie the maximums are: grav:.12-1.96/.51-8 temp:-200-96/-96-200 rad: 0-74/26-100.

CA are further confined to RW-positive net clicks from 3 "whole" halves.
- eg if you've been given LLL then set habs to {.12-1,-200-0,0-50} note the RW points[say, 418] and then change them however you want as long as you're 1. touching the ends and within the 3/4 ranges as above 2. your 'final' RW points available is equal or higher [than 418].

Each race must have at least the following RW points leftover(not the number in brackets), spent however you want:
HE: 300 (408)
SS: 300 (389)
WM: 300 (406)
CA: 400 (418)
IS: 350 (454)
SD: 350 (471)
PP: 250 (381)
IT: 300 (361)
AR: 300 (391)
JoaT: 350 (443)
Two reasons: 1) race balancing 2) soak up the points gained from the hab settings(shown in brackets).
* these RW point requirements may change wrt to discussion.

The theme here is that each HW of the 8 L-R combinations will be ringed around the galaxy in the order: LLL,RLL,RLR,RRR,RRL,LRL,LRR,LLR with the other planets' habs altered to form continuous hab 'terrain' between HWs. AKA an excuse to make use of Stars Host Editor Smile

How you ask?
If all the planets are plotted according to their hab values(in clicks) in 3d with each HW at the vertex of a cube the other planets would lie on a boxed psuedo hyperbolic paraboloid both inside the cube and extending beyond it. Smile

Too hard? hmm...
If you imagine HW hab centers are 1=L and 5=R so 3=centered and then arrange the HWs (1,1,1* etc) with one near each corner and one near the middle of each side, the terrain would look something like:
6,6,6	4,6,6	2,6,6	0,6,6	0,6,4	0,6,2	0,6,0
6,6,4	5,5,5*	3,5,5	1,5,5*	1,5,3	1,5,1*	0,4,0
6,6,2	5,5,3	4,4,4	2,4,4	2,4,2	1,3,1	0,2,0
6,6,0	5,5,1*	4,4,2	3,3,3	2,2,2	1,1,1*	0,0,0
6,4,0	5,3,1	4,2,2	4,2,4	2,2,4	1,1,3	0,0,2
6,2,0	5,1,1*	5,1,3	5,1,5*	3,1,5	1,1,5*	0,0,4
6,0,0	6,0,2	6,0,4	6,0,6	2,0,6	4,0,6	0,0,6

Except...
I won't do this and instead will make the HWs roughly octagonal and rotate it 22.5° so that no player is in a corner.

Still too hard? Your name is zoid?
Never mind how. Near your HW, planets will have great habs and as you get futher away from your HW, the habs of planets will get steadily worse. The planets roughly in the middle of the galaxy will roughly have all 3 habs centered. You won't get stuck in a corner. (Sorry zoid, you know we luff you Very Happy )

My personal hosting disclaimer:
Rolling back turns is BAD. If you need a pause, ask for one. Three consecutive unexplained missed turns will result in being sent an inquiry email, a fourth (explained or not) missed turn will result in being set to inactive and a replacement being sought if appropriate.
If you password your game files(arguably unnecessary now on AH), you MUST keep me informed of your current password. Failure to do so will result in your race being set to Dead/Banned until an appropiate password is forthcoming. With AH as it is, my preference is to not use a password...and I don't.


[Updated on: Mon, 28 July 2008 17:39]

Report message to a moderator

Re: Home High Ground Mon, 28 July 2008 05:39 Go to previous messageGo to next message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
This looks interesting.

How would I test a race design tho? I haven't done anything with the Host Editor & am not inclined to muck about with it a lot atm.

Report message to a moderator

Re: Home High Ground Mon, 28 July 2008 08:53 Go to previous messageGo to next message
Soobie

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2007
Location: Australia
Sweet idea. Pity I can't play right now. Sad

What do you mean by soaking up the points? Doesn't it vary depending on if the habs are left or right edged?

Report message to a moderator

Re: Home High Ground Mon, 28 July 2008 17:32 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

AlexTheGreat wrote on Mon, 28 July 2008 21:39

How would I test a race design tho? I haven't done anything with the Host Editor & am not inclined to muck about with it a lot atm.

That could be difficult I agree...after pm-ing with theiflord, I suspect that SHE has an issue with single player games, and your can't resonably change the habs of the AI races. I'll have a play and see if I can write a "test" script this week.

Soobie wrote on Tue, 29 July 2008 00:53

What do you mean by soaking up the points? Doesn't it vary depending on if the habs are left or right edged?
It does, but the difference is only ~50 points. The points above were calculated for the left "expensive" edge.

Another issue has been noted, that people can't send me race files until I assign edges, so... submit race files for LLL and I'll move them as needed.

Report message to a moderator

Re: Home High Ground Mon, 28 July 2008 23:57 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

BTW it would help if players included the following line with thier race file(with the appropriate substitutions of course)
Player1=YourName,email@address.goes.here,My Race Name

(note there is no space in YourName)

Players so far:
Simon

Report message to a moderator

Re: Home High Ground Wed, 30 July 2008 09:13 Go to previous messageGo to next message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
gible wrote on Sun, 27 July 2008 05:04

Race restrictions:(For all races)
No TT.

Each race must have at least the following RW points leftover(not the number in brackets), spent however you want:
IT: 300 (361)



I just noticed this inconsistency Smile

The extra points from R shifting habs won't matter will it? Since only 50 leftover points are assigned the difference between say 300 (LLL) & 348 (RRR) is mute.

Report message to a moderator

Re: Home High Ground Wed, 30 July 2008 10:47 Go to previous messageGo to next message
Soobie

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2007
Location: Australia
Inconsistency? That IT seem to be less penalised than other races? Or that IT can't take TT? Confused

Report message to a moderator

Re: Home High Ground Wed, 30 July 2008 11:59 Go to previous messageGo to next message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
Soobie wrote on Wed, 30 July 2008 10:47

Inconsistency? That IT seem to be less penalised than other races? Or that IT can't take TT? Confused


Oh right. I read TT as IT didn't I guv Laughing

Report message to a moderator

Re: Home High Ground Wed, 30 July 2008 18:58 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

AlexTheGreat wrote on Thu, 31 July 2008 01:13

The extra points from R shifting habs won't matter will it? Since only 50 leftover points are assigned the difference between say 300 (LLL) & 348 (RRR) is mute.

I toyed with not showing those points, and probably shouldn't have.

The points you need to leave are the rounded, unbracketed numbers. You can safely ignore the numbers in brackets.

To explain what the brackets numbers *are* ...they are the RW points that were available when I shifted all three habs LEFT and shrunk to 1/2 the hab range with a otherwise non-edited humanoid race(ie all I had changed was the PRT and habs).


[Updated on: Wed, 30 July 2008 18:59]

Report message to a moderator

Re: Home High Ground Sun, 03 August 2008 17:37 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

Unless someone wishes to takeover, this game is on hold until further notice. I have the formulas for the hab transformations, they just need translating from math into VB.

The backlight on my laptop started dying last night, and its going to take 4-6 week to get it repaired. Apparently fate thinks I shouldn't play stars. Sad

Report message to a moderator

Re: Home High Ground Thu, 28 August 2008 19:01 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

I has a laptop again Very Happy

Game is once again open for more players Thumbs Up

Report message to a moderator

Re: Home High Ground Fri, 29 August 2008 20:35 Go to previous messageGo to next message
GreyMatter is currently offline GreyMatter

 
Petty Officer 2nd Class

Messages: 57
Registered: September 2004
Location: USA
Very interesting concept (as always) I am fairly free - may come in....

Gible is there a way to ressurect old "pirates" setup game sometime ? Or there is not enought crew at the moment ?

Report message to a moderator

Re: Home High Ground Fri, 29 August 2008 21:53 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

GreyMatter wrote on Sat, 30 August 2008 12:35

Gible is there a way to ressurect old "pirates" setup game sometime ? Or there is not enought crew at the moment ?

Ressurecting the setup wouldn't be a problem, but I couldn't run it for lack of time. This game (or any other 'normal' game) I can manage since they largely run themselves.

Report message to a moderator

Re: Home High Ground Mon, 22 September 2008 18:58 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

How many players do you have so far?

Report message to a moderator

Re: Home High Ground Mon, 22 September 2008 20:20 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

Two. (assuming I still have the first one.)

Edit: +Coyote


[Updated on: Mon, 22 September 2008 20:35]

Report message to a moderator

Re: Home High Ground Mon, 22 September 2008 20:39 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

This could take a while to start I guess... which is okay with me, really. I'm patient.

Report message to a moderator

Re: Home High Ground Wed, 24 September 2008 02:15 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1202
Registered: April 2003
Location: Slovenia, Europe
Hi!
If I'd play in this game I'd pick JoaT, and I'd not pick under ANY condition the HE.

The reason is simple. With these settings all players will get exactly the same amount of habitable planets, but these planets will be for a JoaT 20% better, and for a HE 50% worse.

For a more fair game I'd propose you to simply ban HE and make JoaT's "penality" higher.

BR, Iztok

Report message to a moderator

Re: Home High Ground Wed, 24 September 2008 16:51 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

iztok wrote on Tue, 23 September 2008 23:15

Hi!
If I'd play in this game I'd pick JoaT, and I'd not pick under ANY condition the HE.

The reason is simple. With these settings all players will get exactly the same amount of habitable planets, but these planets will be for a JoaT 20% better, and for a HE 50% worse.

For a more fair game I'd propose you to simply ban HE and make JoaT's "penality" higher.

BR, Iztok


I agree with this in part... How about HE with 50 points left over, and Joat with 400? A 250 point advantage for HE might make them somewhat competitive, assuming they use it to, you know, hyper-expand.


[Updated on: Wed, 24 September 2008 16:52]

Report message to a moderator

Re: Home High Ground Thu, 25 September 2008 17:42 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

iztok wrote on Wed, 24 September 2008 18:15

Hi!
If I'd play in this game I'd pick JoaT, and I'd not pick under ANY condition the HE.

The reason is simple. With these settings all players will get exactly the same amount of habitable planets, but these planets will be for a JoaT 20% better, and for a HE 50% worse.

For a more fair game I'd propose you to simply ban HE and make JoaT's "penality" higher.

BR, Iztok

I can see you point about JoaT, but I'm not convince about HE. At most I would reduce the HE penalty. I was able to make a "max" hab TT HG HE by reducing the growth to 9%(18%)...which mostly just shows how much the next 4 clicks of growth gain you...but the point being, given that other races will be even more constrained hab-wise, how much of a reduced penalty should they have?
Ive also tried my hand at playing a variant of CC's -f HE with a mere 15%(30%) growth and found it to be obscenely fast to the point where unless I reduced the growth, there was no way I couldget the tech and ships built fast enough to keep to the 25% HW hold point, and had difficulty building the ships fast enough to "get back" to the 25% hold and keep it there for all planets(even for awhile).

Report message to a moderator

Re: Home High Ground Mon, 06 October 2008 17:38 Go to previous messageGo to next message
joseph is currently offline joseph

 
Lt. Junior Grade

Messages: 440
Registered: May 2003
Location: Bristol
I will throw my hat in the ring on this one as Heavenly Hell seems to have stalled for now.


Joseph
"Can burn the land and boil the sea. You cant take the Stars from me"

Report message to a moderator

Re: Home High Ground Tue, 07 October 2008 17:45 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

joseph wrote on Tue, 07 October 2008 10:38

I will throw my hat in the ring on this one as Heavenly Hell seems to have stalled for now.

Welcome!

umm...Three! Multi bounce

Report message to a moderator

Re: Home High Ground Thu, 16 October 2008 22:18 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
Registered: January 2003
Location: Dayton, OH
I would like in - it's been too long since I've played, and race design would be very interesting for this game. I particularly like the guaranteed homeworld spacing.

Report message to a moderator

Re: Home High Ground Fri, 17 October 2008 19:46 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

Marduk wrote on Fri, 17 October 2008 15:18

I would like in - it's been too long since I've played, and race design would be very interesting for this game. I particularly like the guaranteed homeworld spacing.

Welcome!

..Four! ..halfway Shocked

Report message to a moderator

Re: Home High Ground Fri, 24 October 2008 18:17 Go to previous messageGo to next message
Effluviant Walrus is currently offline Effluviant Walrus

 
Senior Chief Petty Officer

Messages: 91
Registered: May 2008
Location: New York, US
I'd be interested in playing in this. I won't be able to play before In the Beginning ends though (we're at 2454, it ends at 2480 with 50-hour gens).

Report message to a moderator

Re: Home High Ground Fri, 24 October 2008 20:38 Go to previous messageGo to previous message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

Effluviant Walrus wrote on Sat, 25 October 2008 11:17

I'd be interested in playing in this. I won't be able to play before In the Beginning ends though (we're at 2454, it ends at 2480 with 50-hour gens).

Given that I first announced in July and its now October...that probably won't be a problem Very Happy

umm... 4 1/2! Multi bounce

Report message to a moderator

Previous Topic: The Hunt for Red October
Next Topic: Vanilla Game (Almost): All Quiet
Goto Forum:
  


Current Time: Fri Mar 29 08:01:47 EDT 2024